juju.re/jujure/static/picasso/allowed_moves.c

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uint64_t allowed_moves[0x10][0x5] =
{
[0x0] =
{
[0x0] = 0x0100000000000000
[0x1] = 0x0000100000000000
[0x2] = 0x0000000000000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x1] =
{
[0x0] = 0x1000000000000000
[0x1] = 0x0010000000000000
[0x2] = 0x0000010000000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x2] =
{
[0x0] = 0x0100000000000000
[0x1] = 0x0001000000000000
[0x2] = 0x0000001000000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x3] =
{
[0x0] = 0x0010000000000000
[0x1] = 0x0000000100000000
[0x2] = 0x0000000000000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x4] =
{
[0x0] = 0x1000000000000000
[0x1] = 0x0000010000000000
[0x2] = 0x0000000010000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x5] =
{
[0x0] = 0x0100000000000000
[0x1] = 0x0000100000000000
[0x2] = 0x0000001000000000
[0x3] = 0x0000000001000000
[0x4] = 0x0000000000000000
}
[0x6] =
{
[0x0] = 0x0010000000000000
[0x1] = 0x0000010000000000
[0x2] = 0x0000000100000000
[0x3] = 0x0000000000100000
[0x4] = 0x0000000000000000
}
[0x7] =
{
[0x0] = 0x0001000000000000
[0x1] = 0x0000001000000000
[0x2] = 0x0000000000010000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x8] =
{
[0x0] = 0x0000100000000000
[0x1] = 0x0000000001000000
[0x2] = 0x0000000000001000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0x9] =
{
[0x0] = 0x0000010000000000
[0x1] = 0x0000000010000000
[0x2] = 0x0000000000100000
[0x3] = 0x0000000000000100
[0x4] = 0x0000000000000000
}
[0xa] =
{
[0x0] = 0x0000001000000000
[0x1] = 0x0000000001000000
[0x2] = 0x0000000000010000
[0x3] = 0x0000000000000010
[0x4] = 0x0000000000000000
}
[0xb] =
{
[0x0] = 0x0000000100000000
[0x1] = 0x0000000000100000
[0x2] = 0x0000000000000001
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0xc] =
{
[0x0] = 0x0000000010000000
[0x1] = 0x0000000000000100
[0x2] = 0x0000000000000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0xd] =
{
[0x0] = 0x0000000001000000
[0x1] = 0x0000000000001000
[0x2] = 0x0000000000000010
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0xe] =
{
[0x0] = 0x0000000000100000
[0x1] = 0x0000000000000100
[0x2] = 0x0000000000000001
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
[0xf] =
{
[0x0] = 0x0000000000010000
[0x1] = 0x0000000000000010
[0x2] = 0x0000000000000000
[0x3] = 0x0000000000000000
[0x4] = 0x0000000000000000
}
}