245 lines
4.6 KiB
C
245 lines
4.6 KiB
C
/*
|
|
* Copyright (c) LSE
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY LSE AS IS AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL LSE BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
#include <graphic.h>
|
|
#include <sound.h>
|
|
|
|
/*
|
|
* the splash screen with sexy chiche's face.
|
|
*/
|
|
|
|
static void splash_screen(void)
|
|
{
|
|
unsigned long t;
|
|
struct image *img = load_image(RES_PATH "/res/chiche.bmp");
|
|
int blink = 0;
|
|
struct melody *intro = load_sound(RES_PATH "/res/intro.ksf");
|
|
|
|
playsound(intro, -1);
|
|
|
|
if (!img)
|
|
blue_screen("Unable to load chiche.bmp");
|
|
|
|
while (getkey() < 0) {
|
|
t = gettick();
|
|
|
|
draw_begin();
|
|
draw_image(img, 5, 10);
|
|
draw_text(" Chiche Pong ", 160, 50, RED, 0);
|
|
draw_text("powered by Chiche", 160, 60, ORANGE, 0);
|
|
if (blink >= 5)
|
|
draw_text("Any key to start", 160, 90, WHITE, 0);
|
|
draw_text("Kernel option - LSE - 2006-2007", 5, 190, BLUE, 0);
|
|
draw_end();
|
|
|
|
/*
|
|
* 66 ms frame sync
|
|
*/
|
|
|
|
blink = (blink + 1) % 10;
|
|
while (gettick() - t <= 66) ;
|
|
}
|
|
|
|
playsound(NULL, -1);
|
|
|
|
clear_sound(intro);
|
|
clear_image(img);
|
|
}
|
|
|
|
/*
|
|
* game loop.
|
|
*/
|
|
|
|
static void game_loop(void)
|
|
{
|
|
unsigned long t;
|
|
struct image *ball = load_image(RES_PATH "/res/ball.bmp");
|
|
int player1;
|
|
int player2;
|
|
int x, y;
|
|
int dx, dy;
|
|
int k;
|
|
int standby = 80;
|
|
struct melody *sound = load_sound(RES_PATH "/res/ball.ksf");
|
|
|
|
if (!ball)
|
|
blue_screen("Unable to load ball.bmp");
|
|
|
|
player1 = 100;
|
|
x = 160;
|
|
y = 100;
|
|
dx = 2;
|
|
dy = 2;
|
|
|
|
while (1) {
|
|
t = gettick();
|
|
|
|
draw_begin();
|
|
|
|
/*
|
|
* draw screen borders
|
|
*/
|
|
|
|
draw_line(0, 0, 319, 0, 64);
|
|
draw_line(0, 199, 319, 199, 64);
|
|
draw_line(0, 1, 319, 1, 192);
|
|
draw_line(0, 198, 319, 198, 192);
|
|
|
|
if (!standby) {
|
|
/*
|
|
* player actions.
|
|
*/
|
|
|
|
k = getkey();
|
|
if (k > 0) {
|
|
if (k == KEY_DOWN)
|
|
player1 += 5;
|
|
if (k == KEY_UP)
|
|
player1 -= 5;
|
|
if (k == KEY_ESC)
|
|
break;
|
|
}
|
|
}
|
|
if (player1 + 20 >= 200)
|
|
player1 = 179;
|
|
if (player1 - 20 < 0)
|
|
player1 = 20;
|
|
|
|
/*
|
|
* ball movement.
|
|
*/
|
|
|
|
if (!standby) {
|
|
x += dx;
|
|
y += dy;
|
|
}
|
|
|
|
/*
|
|
* edges.
|
|
*/
|
|
|
|
if (y + 8 >= 200) {
|
|
y = 191;
|
|
dy = -dy;
|
|
playsound(sound, 1);
|
|
}
|
|
if (y - 8 < 0) {
|
|
y = 8;
|
|
dy = -dy;
|
|
playsound(sound, 1);
|
|
}
|
|
|
|
/*
|
|
* computer player bar.
|
|
*/
|
|
|
|
player2 = y;
|
|
if (player2 + 20 >= 200)
|
|
player2 = 179;
|
|
if (player2 - 20 < 0)
|
|
player2 = 20;
|
|
|
|
if (standby) {
|
|
draw_text("Ready ?", 130, 96, RED, 0);
|
|
standby--;
|
|
}
|
|
|
|
/*
|
|
* draw players.
|
|
*/
|
|
|
|
draw_fillrect(0, player1 - 20, 10, player1 + 20, 71, 71);
|
|
draw_fillrect(309, player2 - 20, 319, player2 + 20, 23, 23);
|
|
|
|
if (!standby)
|
|
draw_image(ball, x - 8, y - 8);
|
|
|
|
if (x + 5 >= 309) {
|
|
dx = -dx;
|
|
playsound(sound, 1);
|
|
}
|
|
if (x - 5 < 10) {
|
|
/*
|
|
* player bar collision test.
|
|
*/
|
|
|
|
if (player1 - 20 < y + 3 && player1 + 20 > y - 3) {
|
|
dx = -dx;
|
|
playsound(sound, 1);
|
|
} else {
|
|
draw_text("You loose...", 112, 96, RED, 0);
|
|
draw_end();
|
|
while (gettick() - t < 1000) ;
|
|
player1 = 100;
|
|
x = 160;
|
|
y = 100;
|
|
dx = 3;
|
|
dy = 3;
|
|
standby = 80;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
draw_end();
|
|
|
|
/*
|
|
* 33 ms sync between each frame.
|
|
*/
|
|
|
|
while (gettick() - t <= 33) ;
|
|
}
|
|
|
|
clear_sound(sound);
|
|
clear_image(ball);
|
|
}
|
|
|
|
/*
|
|
* game entry point.
|
|
*/
|
|
|
|
void entry(void)
|
|
{
|
|
#if 0
|
|
unsigned long t;
|
|
|
|
printf
|
|
("\n\n\n\t== La demonstration qui suit a ete realisee sans trucages ==\n\n\n\n\n");
|
|
|
|
t = gettick();
|
|
while (gettick() - t < 7000) ;
|
|
#endif
|
|
|
|
switch_graphic();
|
|
|
|
while (1) {
|
|
splash_screen();
|
|
game_loop();
|
|
}
|
|
|
|
/*
|
|
* we should never arrive here...
|
|
*/
|
|
|
|
switch_text();
|
|
}
|