JuliOS/src/vga.rs

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3.4 KiB
Rust
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use core::fmt;
use lazy_static::lazy_static;
use spin::Mutex;
use volatile::Volatile;
const BUFFER_HEIGHT: usize = 25;
const BUFFER_WIDTH: usize = 80;
lazy_static! {
pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer {
column: 0,
color_code: ColorCode::new(Color::LightGreen, Color::Black),
buffer: unsafe { &mut *(0xb8000 as *mut VgaBuffer) }
});
}
#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::vga::_print(format_args!($($arg)*)));
}
#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}
#[doc(hidden)]
pub fn _print(args: fmt::Arguments) {
use core::fmt::Write;
WRITER.lock().write_fmt(args).unwrap();
}
pub fn change_color(fg: Color, bg: Color) {
WRITER.lock().change_color(ColorCode::new(fg, bg))
}
#[allow(dead_code)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum Color {
Black = 0x0,
Blue = 0x1,
Green = 0x2,
Cyan = 0x3,
Red = 0x4,
Magenta = 0x5,
Brown = 0x6,
LightGray = 0x7,
DarkGray = 0x8,
LightBlue = 0x9,
LightGreen = 0xa,
LightCyan = 0xb,
LightRed = 0xc,
Pink = 0xd,
Yellow = 0xe,
White = 0xf,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(transparent)]
struct ColorCode(u8);
impl ColorCode {
fn new(fg: Color, bg: Color) -> ColorCode {
ColorCode((bg as u8) << 4 | (fg as u8))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(C)]
struct VgaChar {
character: u8,
color_code: ColorCode,
}
#[repr(transparent)]
struct VgaBuffer {
chars: [[Volatile<VgaChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
}
pub struct Writer {
column: usize,
color_code: ColorCode,
buffer: &'static mut VgaBuffer,
}
impl Writer {
pub fn write_string(&mut self, s: &str) {
for byte in s.bytes() {
match byte {
0x20..=0x7e | b'\n' => self.write_byte(byte),
_ => self.write_byte(0xfe),
}
}
}
pub fn write_byte(&mut self, byte: u8) {
match byte {
b'\n' => self.new_line(),
byte => {
if self.column >= BUFFER_WIDTH {
self.new_line();
}
let row = BUFFER_HEIGHT - 1;
let col = self.column;
let color_code = self.color_code;
self.buffer.chars[row][col].write(VgaChar {
character: byte,
color_code,
});
self.column += 1;
}
}
}
fn new_line(&mut self) {
for row in 1..BUFFER_HEIGHT {
for col in 0..BUFFER_WIDTH {
let character = self.buffer.chars[row][col].read();
self.buffer.chars[row - 1][col].write(character);
}
}
self.clear_row(BUFFER_HEIGHT - 1);
self.column = 0;
}
fn clear_row(&mut self, row: usize) {
let blank = VgaChar {
character: b' ',
color_code: self.color_code,
};
for col in 0..BUFFER_WIDTH {
self.buffer.chars[row][col].write(blank);
}
}
fn change_color(&mut self, color: ColorCode) {
self.color_code = color;
}
}
impl fmt::Write for Writer {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.write_string(s);
Ok(())
}
}