add megalosaure and fix svartalfheim wus

Signed-off-by: Julien CLEMENT <julien.clement@epita.fr>
This commit is contained in:
Julien CLEMENT 2024-04-14 12:15:23 +02:00
parent 171c5040b2
commit 32286c8a62
12 changed files with 1668 additions and 35 deletions

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@ -0,0 +1,786 @@
---
title: "Decompiling a nanomites based VM back to C | Megalosaure @ FCSC 2024"
date: "2024-04-14 22:00:00"
author: "Juju"
tags: ["Reverse", "Writeup", "fcsc"]
toc: true
---
# Intro
Yes it's the third year in a row that I writeup the dinosaur reverse challenge.
But this time it is neither a math or puzzle challenge.
We are instead met with a program that takes 20 minutes to validate the input and forks tens of thousands of processes.
{{< image src="/megalosaure/meme.jpg" style="border-radius: 8px;" >}}
## Challenge description
`reverse` | `490 pts` `5 solves` `:star::star::star:`
```
Voici un binaire qui vérifie si ce qu'on lui passe est le flag. À vous de jouer !
```
Author: `Cryptanalyse`
## Given files
[megalosaure](/megalosaure/megalosaure)
# Writeup
## Overview
Nothing out of the ordinary at the first look.
```console
$ file megalosaure
megalosaure: ELF 64-bit LSB pie executable, x86-64, version 1
(SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2,
BuildID[sha1]=b8bd171568d3bd03eca826edb869205684411dab, for GNU/Linux 3.2.0,
stripped
```
Dynamic analysis however ... the binary first tells us to add a
capability to the binary, `stracing` and `gdb` will thus require higher
privileges to not drop said capability.
`stracing` will show us that the program starts by creating about 10 thousands `pipes`. Before prompting for the flag, inputting
a correctly formatted `FCSC{...}` flag will then cause the program
to fork endlessly for about 20 minutes before refusing the flag.
## Code analysis
### Main function
Here is a decompiled main function.
We can see that the code creates the pipes in `setup_process_limit_and_IPC`,
then creates a shared memory mapping..
It will then ask for the flag, check its format, and split the
input into `0x12` `uint32_t`.
These `int` are then xored in the shared memory by groups of two
and the same function is ran `0x2c` times for each group but more
on this later.
Once this is done, the program saves some bytes in the shared
memory else where, and shift the global shared memory pointer,
before doing the same thing for the next 2 `int` in the input.
The final check simply is an equality test of all the saved values
mentionned above against an hardcoded reference array.
```c
uint32_t* shared_mem = nullptr;
int32_t main(int32_t argc, char** argv, char** envp)
{
setup_process_limit_and_IPC();
shared_mem = mmap(nullptr, 0x100000, 3, 0x21, 0xffffffff, 0);
if (shared_mem == -1)
{
perror("mmap");
exit(1);
}
int32_t* shared_mem_original = shared_mem;
puts("Enter the flag:");
char input[0x46];
memset(&input, 0, 0x46);
if (read(0, &input, 0x46) <= 0)
{
perror("read");
exit(1);
}
if (check_format(&input) != 0)
{
puts("Wrong flag format!");
exit(1);
}
uint32_t (* input_ints)[0x12] = &input;
for (int32_t i = 0; i <= 0x11; i += 2)
{
shared_mem[0] = (shared_mem[0] ^ input_ints[i]);
shared_mem[1] = (shared_mem[1] ^ input_ints[i + 1]);
for (int32_t j = 0; j < 0x2c; j += 1)
start_pod(pod_infos[j].n_children, code, 9);
*(uint64_t*)(((((i + (i >> 0x1f)) >> 1) + 0x100) << 3) + shared_mem_original)
= *(uint64_t*)(shared_mem + 0xb0);
shared_mem = &shared_mem[0x2c];
}
shared_mem = shared_mem_original;
int64_t lose = 0;
for (int32_t i = 0; i <= 8; i++)
lose = (lose | (ref[i] ^ *(uint64_t*)(shared_mem + 0x800) + (i_1 << 3)));
if (lose != 0)
puts("Nope.");
else
puts("Win!!");
if (munmap(shared_mem, 1) != 0xffffffff)
return 0;
perror("munmap");
exit(1);
}
```
### Check format
Let's take a quick look at the `check_format` function:
```c
uint64_t check_format(int32_t* input)
{
shared_mem[0] = input[0];
shared_mem[1] = 0x1337;
shared_mem[2] = 0xa4e1a60a;
start_pod(5, check_bytecode, 0x78 / 10);
return 0 | shared_mem[0] | shared_mem[1] | shared_mem[2];
}
```
We can see that it initializes the shared memory with the first
`uint32_t` of the input then starts the same `start_pod` function
than in main.
### Start pod
The `start_pod` function takes as first parameter what I called a
`pod_info` struct, which is just two `uint32_t`, the first one
is the number of children the pod will fork, the second one is an
offset in some array of `uint16_t` I called `code` given in
parameter, you will understand the name really fast once we check
the `child` function.
The last parameter is the size of a single `code` block given to
`child`. Thus offsetting by this much between each `fork`.
In my terminology, a `pod` is a complete run of all the children
denoted by their `pod_info` and associated `code`.
```c
__pid_t start_pod(int32_t pod_info[2], uint16_t* code, int64_t code_size)
{
for (int32_t i = 0; i < pod_info[0]; i = (i + 1))
{
pid_t pid = fork();
if (pid == 0xffffffff)
{
perror("fork");
exit(1);
}
if (pid == 0)
{
child(&code[(i + pod_info[1]) * code_size]);
/* no return */
}
}
__pid_t i;
do
{
i = wait(nullptr);
} while (i > 0);
return i;
}
```
### Child
We are met with a `while true` loop, which selects an `uint16_t`
from the `code` array and dispatches it in a huge switch.
I immediatly recognize the pattern of a virtual machine,
and start identifying the instruction pointer `ip` and the
`stack` by looking the first few instructions of the switch.
I will not show how I reversed all the instruction as many of
them are really similar but I will show the interesting ones.
```c
void child(uint16_t* code) __noreturn
{
uint32_t stack[0x400];
memset(&stack, 0, 0x1000);
int32_t next_ip = 0;
int32_t sp = 0;
uint16_t opcode;
while (true)
{
int32_t ip = netx_ip;
next_ip = ip + 1;
opcode = code[ip];
switch (opcode)
{
case 0x0:
{
...
}
case 0x1:
...
}
}
if (opcode != 0x12)
exit(1);
exit(0);
}
```
## Instruction set analysis
### Push
First let's look at opcodes `0x1` and `0x2`.
These are how I recognized and was able to rename the stack
memory and stack pointers.
We can see that the first instruction takes one operand right
after the opcode, it then increments the stack pointer, fetches
an `uint32_t` from the shared memory, indexed by the first
operand, and stores it in the stack.
Basically a `push mem` instruction
The second one is really similar but takes two immediate operands,
both operands are `uint16_t` but they are packed as a single
`uint32_t` and stored on the stack, so this is the `push imm`
instruction
```c
case 1:
{
int32_t operand_ptr = next_ip;
next_ip = (operand_ptr + 1);
int32_t old_sp = sp;
sp = old_sp + 1;
stack[old_sp] = shared_mem[code[operand_ptr]];
break;
}
case 2:
{
int32_t operand2_ptr = next_ip + 1;
int64_t operand1_ptr = next_ip;
next_ip = operand2_ptr + 1;
int32_t old_sp = sp;
sp = old_sp + 1;
stack[old_sp] = code[operand1_ptr] | (code[operand2_ptr] << 0x10);
break;
}
```
### Pop
This is the inverse operation, takes an `uint32_t` from the stack
and stores it in the shared memory indexed on the instruction's
operand.
```c
case 4:
{
int32_t operand_ptr = next_ip;
next_ip = operand_ptr + 1;
uint32_t operand = code[operand_ptr];
sp = sp - 1;
int32_t val = stack[sp];
stack[sp] = 0;
shared_mem[operand] = val;
break;
}
```
### Add
I will show only a single arithmetic instruction, all the others
work in a similar way:
This one pops two operands from the stack, add them together, and
stores the result back on the stack.
So we now know that this VM is stack based, similar to `python`
or `WASM` bytecode, operands and result of each instruction are
fetched and stored from/on the stack.
```c
case 6:
{
int32_t first_op_ptr = (sp - 1);
int32_t stack_op = stack[first_op_ptr];
stack[first_op_ptr] = 0;
int32_t second_op_ptr = first_op_ptr - 1;
int32_t stack_op2 = stack[second_op_ptr];
stack[second_op_ptr] = 0;
sp = second_op_ptr + 1;
stack[second_op_ptr] = stack_op2 + stack_op;
break;
}
```
### IPC
Before doing more work, two other instructions are really
important, check the code first:
```c
case 3:
{
int32_t operand_ptr = next_ip;
next_ip = (operand_ptr + 1);
uint32_t operand_1 = code[operand_ptr];
sp = sp - 1;
int32_t val = stack[sp];
stack[sp] = 0;
for (int32_t i = 0; i < operand; i++)
{
int32_t operand_i_ptr = next_ip;
next_ip = operand_i_ptr + 1;
if (write(pipes[code[operand_i_ptr]][1], &val, 4) == -1)
{
perror("write");
exit(1);
}
}
break;
}
```
This instruction takes one operand from the stack and one operand
after the opcode.
The operand encoded in the instruction is used to know how many
more operands are left.
For each of them, the instruction will write the stack operand in
the pipe corresponding to the current operand.
We can guess that this is how IPC is performed between each child.
So let's look at the read instruction:
It works in a really similar way and takes the same operand,
except that this time it will setup an epoll instance to read on
very pipe given as operand and store the `read` output on the
stack for each operand.
```c
case 0:
{
int32_t n_operands_ptr = next_ip;
next_ip = n_operands_ptr + 1;
uint32_t n_operands = code[n_operands_ptr];
int32_t epoll = epoll_create1(0);
if (epoll == 0xffffffff)
{
perror("epoll_create1");
exit(1);
}
for (int32_t i = 0; i < n_operands; i++)
{
int32_t n_operands_i_ptr = next_ip;
next_ip = n_operands_i_ptr + 1;
int32_t fd = pipes[code[n_operands_i_ptr]][0];
int32_t epoll_event = 1;
int64_t var_1100_1 = fd | (i << 0x20);
if (epoll_ctl(epoll, 1, fd, &epoll_event) != 0)
{
perror("epoll_ctl");
exit(1);
}
}
uint32_t n_operands_cpy = n_operands;
do
{
struct epoll_event events;
int32_t nb_events = epoll_wait(epoll, &events, 1, 0xffffffff);
for (int32_t j = 0; j < nb_events; j++)
{
// Weird but basically recovers the FD from the event
int64_t fd = *(j * 0xc + &var_8) - 0x1104;
if (read(fd, &stack[(fd >> 0x20) + sp], 4) <= 0)
{
perror("read");
exit(1);
}
}
n_operands_cpy = n_operands_cpy - 1;
} while (n_operands_cpy != 0);
sp = sp + n_operands;
if (close(epoll) != 0)
{
perror("close");
exit(1);
}
break;
}
```
## Disassembling
Right, so let's not look too much at the IPC thingy.
I will start by disassembling the byte code of independant
children, then we will see if we can deduce patterns.
So I implemented a `binaryninja` plugin (my predilection decompiler) for the VM.
{{< code file="/static/megalosaure/src/plugin/__init__.py" language="python" >}}
Remember the `start_pod` and `check_format` functions ?
The check format passed a specific byte code to only 5 children.
This is probably a good first look
Here is how the plugin looked like on the check format bytecode:
{{< image src="/megalosaure/binja_plugin.png" style="border-radius: 8px;" >}}
Every function defined here is a specific child.
The first one pushes the first `uint32_t` of the `shared_memory`
(I wrote this as `m[0x0]` in the disassembler)
on the stack, then pops it and writes it on the first pipe (`r0x0`).
I consider pipes as registers.
The second child does the same but with `m[0x1]` and `r0x1`.
Third child reads `r0x0`, then `r0x1`, multiplies the two values
and writes the result to `r0x2`
Fourth child reads `r0x2`, pushes `m[0x2]`, xor both values,
and writes the result to `r0x3`.
Finally, the last child reads `r0x3`, dupplicates the value on the
stack twice and pop them all in `m[0x0]`, `m[0x1]` and `m[0x2]`
If we look again at the `check_format` function:
```c
uint64_t check_format(int32_t* input)
{
shared_mem[0] = input[0];
shared_mem[1] = 0x1337;
shared_mem[2] = 0xa4e1a60a;
start_pod(5, check_bytecode, 0x78 / 10);
return 0 | shared_mem[0] | shared_mem[1] | shared_mem[2];
}
```
It checks that once the pod has executed, `m[0:3]` is all `0`.
Doing it in the inverse order, it means that the result of the
xor must be 0, thus `input[0] * 0x1337 == 0xa4e1a60a`
This small script does the modular inverse the retrieve
`input[0]`:
```python
#!/usr/bin/env python3
from Crypto.Util.number import inverse
import struct
import os
N = 2**32
def reverse(desired_out, mult):
return ((desired_out) * inverse(mult, N)) % N
first = reverse(0xa4e1a60a, 0x1337)
print(struct.pack('<L', first))
```
With this output:
```console
$ ./invert.py
b'FCSC'
```
Good, we are definitely on the right track.
## Lifting
Great but now if we look at real pods launched for the flag checking,
they contain thousands of children, and have 2 inputs instead of one
(given through `m[0x0]` and `m[0x1]`)
We need to do something smart.
We noticed in the `check_format` example that children essentialy
recover one or two inputs (from memory, immediate, or register),
perform a single operation, and output the result to a register
or memory.
Looking back at the `code_size` given to `start_pod` in the `main` function, we can see that there are at most 9 instructions per child.
So it is unlikely that the real check children can do much more
than take inputs, compute a single operation and send its outputs.
The `binja` plugin must be improved, and we will throw away the
binja part actually.
Instead of disassembling independant children, I need to disassemble
a whole pod.
### Creating an AST
First thing we can build is each child's register dependencies.
I will simply mark which registers the child reads from and which
ones he writes to.
Now, knowing by which register a child is "locked" by reading
and which one he "unlocks" by writing, I can build the dependency
graph of all children.
To do that I implemented a simple algorithm which marks locked
and ready registers and by which child a register was unlocked.
Any child wanting to read a register will be able to do so only
if it is unlocked, if it is, I will give the current child a
reference to the child which originally unlocked the register
it is trying to read. The register will thus be consumed by the
child and be marked as locked again.
Any child which wants to write to a regiser will simply unlock
the register and mark itself as the one which unlocked it.
Obviously, this can only be done if all the child's registers
where consumed, otherwise, the child is still waiting for its
input and cannot write its output.
We do this in a loop until all children have been scheduled.
Inspecting the built graph, I quickly notice that all children
converge to a single output child and that there is no circular
dependency. The graph is thus an AST.
Each node of the AST performs and outputs a single operation based
on one or two inputs registers.
The leafs of the AST do not have dependencies, they simply
take inputs from immediate values or shared memory.
I also notice that the root of the AST has a single input,
which is simply outputed in shared memory.
Further analysis will show me that in the AST of every pod, given
pod number `n`:
* Only the root child outputs to memory, and at index `n+2`
* Only the leafs reads from memory, at indexes `n` and `n+1`
### Recalling the objective
As a reminder, here is the for loop which computes the result
tested against the `ref`.
```c
uint32_t (* input_ints)[0x12] = &input;
for (int32_t i = 0; i <= 0x11; i = (i + 2))
{
shared_mem[0] = (shared_mem[0] ^ input_ints[i]);
shared_mem[1] = (shared_mem[1] ^ input_ints[i + 1]);
for (int32_t j = 0; j < 0x2c; j++)
start_pod(pod_infos[j].n_children, code, 9);
*(uint64_t*)(((((i + (i >> 0x1f)) >> 1) + 0x100) << 3) + shared_mem_original)
= *(uint64_t*)(shared_mem + 0xb0);
shared_mem = &shared_mem[0x2c];
}
```
The output is recovered from `shared_memory[0x2c]` (`0xb0` is `0x2c * 4`) on 8 bytes, which are the output of the two last pods
So we have `0x2c` pods, each one outputting the inputs for the next
one.
Once all pods have run, notice we shift, the shared_mem by `0x2c`
thus right on the last pods output. Which will be used to xor
the next input for the run of `0x2b` pods.
This seems like a `cbc` mode of operation but I did not made any
link to block ciphers at that time.
I will split the problem by solving each block of 8 input bytes
independently.
So I have a reference `uint64_t`, I want to find the two
`uint32_t` which will give this output after passing in all
of my `0x2c` ASTs.
### Do the intstructions backward :clown:
I thought about simply taking the desired output and inverting
every operation since I have the complete AST. However I quickly
noticed it was not possible because of operations like `shl`, `shr`, `or` and `and`.
These operations plus the fact that our inputs are fetched from
multiple leafs of the AST make the whole thing close to
impossible to invert.
### z3 attempt
This is actually not the attempt I made first but I went back and
forth on many ideas so I will explain my failed ideas here so
it doesn't cut the flow of the rest of the writeup.
So at some point I tried to build a z3 solver by traversing the
AST.
It did not work out in the end because I found a promising
solution which was showing results in parallel.
Now I know that it didn't find anything because I built the
solver by traversing all the `0x2c` ASTs, which is too much
obviously.
Basically my mistake was that at the time, I didn't know that
the VM was a symetric cipher, thus I has no idea of the unicity
of the input. So I thought that I NEEDED, to add a constraint
on the first input `uint32_t` (which I knew was `FCSC`) to
find a single solution.
But now I know that the input of every AST is unique so
solving ASTs one by one is much easier.
### Lifting to C
My actual first idea was that I knew that the flag started with
`FCSC{`, which only let me 3 unknown bytes in the first block.
This would be fairly trivial to bruteforce if the VM did not need
3 minutes to compute a single block.
I could have implemented an interpreter on top of the AST, but
since I decided to go for the bruteforce solution, I went for it
all and transpiled it to C.
{{< code file="/static/megalosaure/src/disasm.py" language="python" >}}
Running it will give this output, and a file `megalosaure.c`
```console
$ ./disasm.py
[*] '/home/juju/ctf/fcsc_2024/reverse/megalosaure/megalosaure'
Arch: amd64-64-little
RELRO: Partial RELRO
Stack: No canary found
NX: NX enabled
PIE: PIE enabled
[+] Loading virtual machines
[+] Lifting AST
[+] Transpiling to C
[+] Transpiled to ./megalosaure.c
```
The `megalosaure.c` file is an implementation of a single run of
all the `0x2c` pods.
If you are interesed the disasm.py script also contains the code
of my z3 attempt.
## Bruteforcing until we win
### First block
The first block is trivial to bruteforce so I implemented a
simple bruteforce c program which links against a heavily optimised `megalosaure.c`.
{{< code file="/static/megalosaure/src/simple.c" language="c" >}}
With the following `Makefile` (which also has the final targets for the final
solver)
{{< code file="/static/megalosaure/src/Makefile" language="makefile" >}}
You can run `make simple` to build this simple bruteforcer for the first block.
```console
$ ./simple
FCSC{454
```
Great I have the first 8 bytes of the flag. Now what ?
This strategy will not work on other blocks, where all of the 8
bytes are unknown.
### Angr attempt
So since I had the source code, I thought that I could try angr
on this one, surprisingly enough, this did not give anything.
For the same reason as z3, doing all the pods at once is just
too much.
### Reducing the character set
Now things are becoming really nasty for my solver, I was
working in parallel on the z3 solver and as I ran it on my first
try, I thought
> Hey "FCSC{454" does not look like a funny string, maybe this flag is only a hexstring
So I started bruteforcing all the blocks but only on hex digits,
which comes back to 2^32 iterations per block, completly doable.
However just remember that before being inputted in the first
pod, the input is xored with the output of the previous block.
Since I have the reference array, I know the desired output of
all the blocks and can bruteforce them in parralel.
Watch out, the code is dirty.
{{< code file="/static/megalosaure/src/main.c" language="c" >}}
You can run `make` to compile the solver.
It takes about 20 minutes to run, and prints each block when it
finds one.
```console
$ time ./solver
Block 6: 06a5611b
Block 1: 2d32e27c
Block 4: 4016b156
Block 8: 420ac}
Block 7: c18edd32
Block 3: d3418e7a
Block 2: de2d7cf7
Block 5: e4df7f0c
real 21m18,662s
user 107m44,082s
sys 0m0,936s
```
I then reconstituted the flag manually by pasting each block
`FCSC{4542d32e27cde2d7cf7d3418e7a4016b156e4df7f0c06a5611bc18edd32420ac}`
After solving the challenge and discussing with its author,
I learned that the VM actually implemented a symetric block cipher (SIMON-64-128), with a null IV, and CBC mode of operation.
The key was embeded in the code, so it was actually a whitebox.
Looking back at everything, we can clearly see that one pod is
actually a round of encryption, a block is encrypted through
`0x2c` rounds, with each block input being xored with the output
of the previous block (0 for the first block), thus the CBC and
null IV.

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@ -1,6 +1,6 @@
---
title: "Lifting a reloc based VM | Svartalfheim @ FCSC 2024"
date: "2024-04-09 18:00:00"
date: "2024-04-14 22:00:00"
author: "Juju"
tags: ["Reverse", "Writeup", "fcsc"]
toc: true
@ -13,10 +13,9 @@ only a few bytes of machine code, but after playing with it, you might notice
some quantum behaviours. The program might be patching itself when you are
not looking at it, so stay alert :eyes:.
{{< image src="/brachiosaure/meme.jpg" style="border-radius: 8px;" >}}
## Challenge description
`reverse` | `479 pts` `9 solves` `:star::star::star:`
`reverse` | `469 pts` `13 solves` `:star::star::star:`
```
Trouvez le flag accepté par le binaire.
@ -52,7 +51,7 @@ Here is the decompiled code of the entrypoint.
{{< code file="/static/svartalfheim/main.c" language="c" >}}
Basically, it simply deletes a file named `_` from the current directory, then
re-create it and opening it write mode.
re-create it and open it write mode.
The process then dumps itself into the opened file, close it and execve the
dumped file.
@ -100,19 +99,19 @@ in my decompiler:
{{< image src="/svartalfheim/rela_patched.png" style="border-radius: 8px;" >}}
So the first two bytes that are patched are the relation table addr inside
The first two bytes that are patched are the relocation table addr inside
the dynamic table.
The last byte patched is the size of said relocation table.
This means that at the next execution, the program will have different relocations.
Maybe let's take a look at the original relocation table:
Maybe we should take a look at the original relocation table:
{{< image src="/svartalfheim/original_relocs.png" style="border-radius: 8px;" >}}
Unusual relocations indeed. So the first one points to the relocation table
addresse inside the dynamic table and the second one to the relocation table
address inside the dynamic table and the second one to the relocation table
size, also in the dynamic table, the two values that were patched in the next
binary. We can already guess that the relocation table will be patched at
every execution, running new relocations every time, just like a processor
@ -133,6 +132,8 @@ Once again we can see relocs pointing to DT_RELA and DT_RELASZ values, but there
When looking them up, we can see that these two addresses are located inside
the symbol table. To be precise, the values of symbol `1` and `2` are patched.
Below is the corresponding symbol table:
{{< image src="/svartalfheim/second_symtab.png" style="border-radius: 8px;" >}}
Great so now let's run the binary a second time and inspect the third relocation table.
@ -160,7 +161,7 @@ Now let's really look at the third relocation table and run it in our mind:
The first relocation is of type `0x8`, and has symbol `0x0` (which mean no symbol)
It points to the address of the `value`` of symbol `0x5`.
It points to the address of the `value` of symbol `0x5`.
Relocation type `0x8` will simply put its `addend` value at the address pointed by its `addr` field. Thus storing `0xff` in the `0x5` symbol `value`
@ -171,7 +172,7 @@ Second relocation is of type `0x1` and symbol `0x1`.
This relocation will take the `value` of symbol `0x1`, add the reloc
`addend` value, and store the result at the relocation `addr`
So it looks like some sort of `add mem, reg, imm` instruction, considering
So it looks like some sorts of `add mem, reg, imm` instruction, considering
symbols as registers.
I'll do the third relocation and we will have the whole instruction set:
@ -180,14 +181,14 @@ The type is `0x5`, symbol `0x1`. It will take the value of the corresponding sym
The assembly for this might look like `mov mem, [reg]`
Here we go, that's it, an instruction set of 3 instruction, cannot even
branch or add 2 registers.
Here we go, that's it, an instruction set of 3 instructions,
there isn't even an instruction to branch or to add two registers together.
Let's write an interpreter for the VM so we can debug it.
### Writing the interpreter
Basically the interpreter will have multiple role in the analysis:
Basically the interpreter will have multiple roles in the analysis:
* Get an execution trace and disassembly of the virtual machine
* Set breakpoints during execution
@ -195,19 +196,18 @@ Basically the interpreter will have multiple role in the analysis:
{{< code file="/static/svartalfheim/interpreter.py" language="py" >}}
This interpreter stops every time that the VM patches the native code section
of the binary, this way I can stop whenever IO is performed, dump the binary
and analyse it.
The VM patches the native code a total of 7 times:
* Setup a syscall to write to prompt on stdout
* Immediately after, reset the native code the its original content
* Setup a syscall to write the prompt on stdout
* Immediately after, reset the native code to its original content
* Setup a syscall to read the flag from stdin
* Immediately after, reset the native code the its original content
* Immediately after, reset the native code to its original content
* Setup a syscall to write the flag validation
* Immediately after, reset the native code the its original content
* Immediately after, reset the native code to its original content
* Setup a syscall to exit the program instead of the `execve` it again
Investigating the third dumped binary will show us the flag address given to `read`, which will allow us to inject it in our interpreter:
@ -219,16 +219,17 @@ The interpreter also builds a disassembled execution trace:
I tried to make it readable as if it was intel assembly.
I added some comments for easier analysis:
* NATIVE CODE LOADING means tha this block (a complete run of a single relocation table) has patched the native code section
* The comment hexstring is the data that is being outputed in the destination operand
* NATIVE CODE LOADING means that this block (a complete run of a single relocation table) has patched the native code section
* The commented hexstring is the data that is being outputed in the destination operand
* PATCHING CODE means that this instruction has a destination address pointing to the next instruction, meaning it is trying to patch its own code
* PATCHING FAR is the same but on an instruction of the same block but not the next one
These were really helpful during analysis to have a reminder to check for code patching.
You might be saying that the shown assembly doesn't correspond to the
instruction defined above as there was no such instruction as
`add reg, reg, imm`, it is indeed true, but the trick is that every registers
You might be saying that the example assembly below doesn't correspond to the
instruction set defined above as there was no such instruction as
`add reg, reg, imm`, it is indeed true, but the trick is that every register
are memory mapped (since they are simply symbols in the symtab of the ELF), so a memory deref can actually be a register and my disassembler lifts this.
```console
@ -264,11 +265,11 @@ are memory mapped (since they are simply symbols in the symtab of the ELF), so a
### Side channel attempt
My first attempt at a solver was really simple, I though that maybe the
My first attempt at a solver was really simple, I thought that maybe the
VM would check bytes one by one.
So I added a method to inject the flag into my interpreter's memory and tried
to bruteforce the first char, watching for execution trace length every time.
to bruteforce the first char, watching for the length of the execution trace every time.
But all 256 possible bytes gave the same number of instructions
@ -315,11 +316,11 @@ $0x0`, but said immediate `$0x0` was patched by previous instruction, with the
value of `r13`, even if the instruction add an immediate, in this context,
the immediate was patched with a register. Thus performing a `add mem, reg, reg`
The third instruction simply zeros out the 7 higher bytes of the `r13`
The third instruction simply zeroes out the 7 higher bytes of the `r13`
register, my disassembler did not lift the addresses of the higher bytes of
regs but trust me on this one.
The comment on the second instruction shows us that the addition had a result of `0x1` (64 bits little endian) (`r6` had value 1), so these 3 instructions simply increments `r13`.
The comment on the second instruction shows us that the addition had a result of `0x1` (64 bits little endian) (`r6` had value 1), so these 3 instructions simply increment `r13`.
### Lookup tables
@ -331,7 +332,7 @@ coming from an array indexed with the same counter as the flag.
{{< image src="/svartalfheim/lut_lookup.png" style="border-radius: 8px;" >}}
The first block simply loads the current flag byte in `r11` (`0x46` = `'F'`)
and the second one basically substitute the byte from the flag based on a lookup table.
and the second one basically substitutes the byte from the flag based on a lookup table.
The LuT is indexed based on the flag byte and `r12`, which I assume is some
sort of nonce to add the information of the position of the byte in the
@ -347,8 +348,7 @@ uint64_t *LuT = 0x49000;
r11 = *(LuT + r3);
```
The next few blocks are not that important, store the LuTed byte in memory,
basically increment string iterators, decrement size counters
The next few blocks are not that important, they store the LuTed byte in memory, increment string iterators and decrement size counters
But then comes the one most important code pattern of this VM:
@ -358,7 +358,9 @@ But then comes the one most important code pattern of this VM:
These two blocks perform a branch
It essentially is a `test r7; jne mem` heres how it works after lifting:
It essentially is a `test r7, r7; jne mem`
Here is how it works after lifting:
```c
// First block
@ -384,7 +386,7 @@ After that there is a really similar block of code, also performing lookups
of some sort I did not really bother to understand (as the ones of the
previous step) because I found a really interesting branch which was not a loop.
I notice a similar pattern than the for loop above, sligthly differentm but
I notice a similar pattern than the for loop above, sligthly different but
still some kind of jump table.
What stroke me is that as you can see on the screenshot bellow, it was
@ -393,7 +395,7 @@ to a different branch than the one starting with `FCSC{`
{{< image src="/svartalfheim/check.png" style="border-radius: 8px;" >}}
What I did not notice at first is that there are two different branch in
What I did not notice at first is that there are two different branchments in
the screenshot (with the jump offsets marked in red). I noticed it quickly and
backported it to my solver.
I do not actually know what is the meaning of these 2 checks regarding the
@ -405,9 +407,9 @@ check the value moved in `r4` is `0x18`.
And then bruteforced byte by byte:
While bruteforcing the `n`th byte, I need to hit the breakpoint succesfully (with `0x14` in `r4`) `2*n` times. If the breakpoint check fails once then the byte is fucked up.
While bruteforcing the `n`th byte, I need to hit the breakpoint succesfully (with `0x18` in `r4`) `2*n` times. If the breakpoint check fails once then the byte is fucked up.
## Solver
# Solver
Here is the complete solver code, with the interpreter, correct breakpoints and
bruteforcing

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@ -0,0 +1,15 @@
.PHONY: all run
all: ./solver
./simple: ./megalosaure.c simple.c
gcc -Wno-overflow simple.c megalosaure.c -o simple -O3 -march=native -fno-pie -no-pie
./megalosaure.c: ./disasm.py
./disasm.py
./solver: ./megalosaure.c main.c
gcc -Wno-overflow main.c megalosaure.c -o solver -O3 -march=native -fno-pie -no-pie
run: all
./solver

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@ -0,0 +1,491 @@
#!/usr/bin/env python3
import struct
from pwn import *
from typing import Optional, List
from Crypto.Util.number import inverse
from z3 import *
opcodes = {
0x0: "pushread_i_f",
0x1: "push_m",
0x2: "push32_i_i",
0x3: "popwrite_i_f",
0x4: "pop_m",
0x5: "dup",
0x6: "add",
0x7: "sub",
0x8: "mul",
0x9: "mod",
0xa: "xor",
0xb: "and",
0xc: "or",
0xd: "shr",
0xe: "shl",
0xf: "not",
0x10: "neg",
0x11: "nop",
0x12: "exit",
}
registers = [
"ip",
"sp"
]
N = 2**32
class Stream:
i: int
buf: bytes
def __init__(self, buf) -> None:
self.pos = 0
self.buf = buf
def read_u16(self) -> Optional[int]:
try:
val = struct.unpack("<H", self.buf[self.pos:self.pos + 2])
self.pos += 2
return val[0]
except:
return None
def read_i16(self) -> Optional[int]:
try:
val = struct.unpack("<h", self.buf[self.pos:self.pos + 2])
self.pos += 2
return val[0]
except:
return None
def read_u32(self) -> Optional[int]:
try:
val = struct.unpack("<I", self.buf[self.pos:self.pos + 4])
self.pos += 4
return val[0]
except:
return None
def read_i32(self) -> Optional[int]:
try:
val = struct.unpack("<i", self.buf[self.pos:self.pos + 4])
self.pos += 4
return val[0]
except:
return None
class Operand:
pass
class Register(Operand):
index: int
name: str
def __init__(self, index: int) -> None:
self.index = index
self.name = f"r{hex(index)}"
class Mem(Operand):
index: int
name: str
def __init__(self, index: int) -> None:
self.index = index
self.name = f"m[{hex(index)}]"
class Imm(Operand):
value: int
unsigned: int
def __init__(self, value: int) -> None:
self.value = value
self.raw = struct.unpack("<I", struct.pack("<i", self.value))[0]
class Instruction:
opcode: int
operands: List[Operand]
addr: int
name: str
size: int
def __init__(self, opcode, operands, opcodes) -> None:
self.opcode = opcode
self.operands = operands
self.name = opcodes[self.opcode] if self.opcode in opcodes else "invalid"
self.size = 2 * (len(operands) + 1)
@staticmethod
def disassemble(data: bytes) -> 'Instruction':
stream = Stream(data)
opcode = stream.read_u16()
operands = []
if opcode not in opcodes:
return Instruction(opcode, [], addr, opcodes)
mnemonic = opcodes[opcode]
mnemonic_decomp = mnemonic.split('_')
mnemonic_decomp.pop(0)
for element in mnemonic_decomp:
if element == 'i':
value = stream.read_u16()
operand = Imm(value)
operands.append(operand)
elif element == 'm':
value = stream.read_u16()
operand = Mem(value)
operands.append(operand)
elif element == 'f':
n_regs = operands[-1].value
for i in range(n_regs):
index = stream.read_u16()
operand = Register(index)
operands.append(operand)
return Instruction(opcode, operands, opcodes)
def to_string(self):
asm = self.name
for op in self.operands:
asm += ' '
if isinstance(op, Register):
asm += op.name
elif isinstance(op, Mem):
asm += op.name
elif isinstance(op, Imm):
asm += f"{hex(op.value)}"
return asm
def transpile(self):
if self.name == "pop_m":
return ''
elif self.name == "push32_i_i":
val = (self.operands[1].value << 0x10) | self.operands[0].value
return f'{val}'
elif self.name == "push_m":
return f'm{self.operands[0].index}'
elif self.name == "add":
return '+'
elif self.name == "sub":
return '-'
elif self.name == "mul":
return '*'
elif self.name == "mod":
return '%'
elif self.name == "xor":
return '^'
elif self.name == "and":
return '&'
elif self.name == "or":
return '|'
elif self.name == "not":
return '~'
elif self.name == "neg":
return '-'
elif self.name == "shr":
return '>>'
elif self.name == "shl":
return '<<'
else:
raise
class Child:
def __init__(self, pod, index):
self.pod = pod
self.index = index
self.offset = (pod.offset + index) * self.pod.code_size
self.code = self.pod.megalosaure.elf.read(self.pod.code_base + self.offset * 2, self.pod.code_size * 2)
self.instructions = []
self.depends = []
self.unlocks = []
self.inputs = []
self.forced = False, 0
self.main_instr = None
while True:
instr = Instruction.disassemble(self.code)
self.code = self.code[instr.size:]
self.instructions.append(instr)
if instr.name == 'exit':
break
elif instr.name == 'pushread_i_f':
for reg in instr.operands[1:]:
self.depends.append(reg.index)
elif instr.name == 'popwrite_i_f':
for reg in instr.operands[1:]:
self.unlocks.append(reg.index)
else:
if self.main_instr != None:
raise
self.main_instr = instr
def to_string(self):
asm = ""
for instr in self.instructions:
asm += instr.to_string() + '\n'
return asm
def consume_locks(self, locks):
while self.depends != []:
dependency = self.depends[0]
if locks[dependency][0]:
return
self.inputs.append(locks[dependency][1])
locks[dependency] = (True, None)
self.depends.pop(0)
def is_schedulable(self, locks):
return len(self.depends) == 0
def mark_unlocks(self, locks):
for unlock in self.unlocks:
locks[unlock] = (False, self)
def invert(self, desired):
instr = self.main_instr
op = instr.name
inputs = self.inputs
if len(inputs) == 0:
if op == 'push_m':
return desired
elif op == 'push32_i_i':
print(self.forced)
raise
else:
print(op)
elif len(inputs) == 1:
inp = inputs[0]
if op == "pop_m":
return inp.invert(desired)
if op == "not":
return inp.invert((~desired) % N)
else:
print(op)
else:
forced0 = inputs[0].forced
forced1 = inputs[1].forced
if not forced0 and not forced1:
return
forced_child = inputs[0] if forced0[0] else inputs[1]
unk_child = inputs[1] if forced0[0] else inputs[0]
if op == 'xor':
return unk_child.invert(desired ^ forced_child.forced[1])
elif op == 'sub':
if forced0:
return unk_child.invert((desired + forced_child.forced[1]) % N)
else:
return unk_child.invert((-desired + forced_child.forced[1]) % N)
elif op == 'add':
return unk_child.invert((desired - forced_child.forced[1]) % N)
elif op == 'and':
return unk_child.invert(desired & forced_child.forced[1])
elif op == 'or':
return unk_child.invert(desired | forced_child.forced[1])
elif op == 'mul':
return unk_child.invert(((desired) * inverse(forced_child.forced[1], N)) % N)
elif op == 'shl':
return unk_child.invert(((desired) * inverse(forced_child.forced[1], N)) % N)
else:
print(op)
def transpile(self, indent=0):
code = "(\n"
indent += 4
code += ' ' * indent
instr = self.main_instr
op = instr.name
inputs = self.inputs
if len(inputs) == 0:
code += instr.transpile()
elif len(inputs) == 1:
inp = inputs[0]
code += instr.transpile() + inp.transpile(indent)
else:
code += inputs[1].transpile(indent)
code += instr.transpile()
code += inputs[0].transpile(indent)
code += '\n'
indent -= 4
code += ' ' * indent
code += ")"
return code
def z3(self, solver, memory):
instr = self.main_instr
op = instr.name
inputs = self.inputs
output = BitVec(f'{self.pod.index}_{self.index}', 32)
if len(inputs) == 0:
if op == 'push_m':
addr = instr.operands[0].index
mem = memory[addr]
solver.add(mem == output)
elif op == 'push32_i_i':
val = (instr.operands[1].value << 0x10) | instr.operands[0].value
output = BitVecVal(val, 32)
else:
print(op)
elif len(inputs) == 1:
inp = inputs[0]
value = inp.z3(solver, memory)
if op == "pop_m":
addr = instr.operands[0].index
mem = memory[addr]
solver.add(mem == value)
solver.add(mem == output)
elif op == "not":
solver.add(output == ~value)
else:
print(op)
else:
value0 = inputs[0].z3(solver, memory)
value1 = inputs[1].z3(solver, memory)
if op == "xor":
solver.add(output == (value0 ^ value1))
elif op == "or":
solver.add(output == (value0 | value1))
elif op == "and":
solver.add(output == (value0 & value1))
elif op == "add":
solver.add(output == (value0 + value1))
elif op == "sub":
solver.add(output == (value1 - value0))
elif op == "mul":
solver.add(output == (value1 * value0))
elif op == "shl":
solver.add(output == (value1 << value0))
elif op == "shr":
solver.add(output == (value1 >> value0))
else:
print(op)
return output
class Pod:
def __init__(self, n_childs, offset, megalosaure, i):
self.megalosaure = megalosaure
self.n_childs = n_childs
self.offset = offset
self.childs = []
self.code_size = 9
self.code_base = 0x50c0
self.stages = []
self.index = i
for i in range(n_childs):
self.childs.append(Child(self, i))
def build_ast(self):
locks = [(True, None) for _ in range(0x26c9)]
to_schedule = [child for child in self.childs]
next_stage_schedule = [1]
while next_stage_schedule != []:
current_stage = []
next_stage_schedule = []
while to_schedule != []:
child = to_schedule.pop(0)
child.consume_locks(locks)
if child.is_schedulable(locks):
current_stage.append(child)
child.mark_unlocks(locks)
else:
next_stage_schedule.append(child)
to_schedule = next_stage_schedule
self.stages.append(current_stage)
return self.stages
def transpile(self):
code = f"uint32_t m{self.index + 2} = {self.stages[-1][0].transpile()};\n"
return code
def z3(self, solver, memory):
self.stages[-1][0].z3(solver, memory)
class Megalosaure:
name = "megalosaure"
address_size = 2
default_int_size = 4
instr_aligment = 2
max_instr_length = 12
def __init__(self, path):
self.elf = ELF(path)
print('[+] Loading virtual machines')
self.podinfo_addresses = 0x444220
self.pods = []
for i in range(0x2c):
podinfo_b = self.elf.read(self.podinfo_addresses + i * 8, 8)
n_childs = struct.unpack('<L', podinfo_b[:4])[0]
offset = struct.unpack('<L', podinfo_b[4:])[0]
pod = Pod(n_childs, offset, self, i)
self.pods.append(pod)
def build_ast(self):
print('[+] Lifting AST')
for pod in self.pods:
pod.build_ast()
def transpile(self, path, depth):
print('[+] Transpiling to C')
code = "#include <stdint.h>\nuint64_t megalosaure(uint32_t m0, uint32_t m1) {\n"
for i in range(depth):
code += self.pods[i].transpile()
code += f"return (((uint64_t)m{depth + 1}) << 32) | m{depth};\n"
code += "}\n"
print(f'[+] Transpiled to {path}')
with open(path, 'w') as f:
f.write(code)
return code
def z3(self, depth, desired):
print('[+] Building z3 solver')
memory = [BitVec(f'm{i}', 32) for i in range(0x2e)]
memory[0] = BitVecVal(0x43534346, 32)
solver = Solver()
for i in range(depth):
self.pods[i].z3(solver, memory)
m44 = desired % (2**32)
m45 = desired >> 32
solver.add(memory[44] == m44)
solver.add(memory[45] == m45)
print('[+] Running solver')
print(solver.check())
m = solver.model()
print(m)
return code
meg = Megalosaure('./megalosaure')
meg.build_ast()
#meg.z3(0x2c, 0x9b07e7ce91a8a7b5)
meg.transpile('./megalosaure.c', 0x2c)

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@ -0,0 +1,12 @@
#!/usr/bin/env python3
from Crypto.Util.number import inverse
import struct
import os
N = 2**32
def reverse(desired_out, mult):
return ((desired_out) * inverse(mult, N)) % N
first = reverse(0xa4e1a60a, 0x1337)
print(struct.pack('<L', first))

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@ -0,0 +1,88 @@
#include <stdint.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/wait.h>
uint64_t megalosaure(uint32_t m0, uint32_t m1);
int block = 1;
int main(int argc, char **argv)
{
char charset[18] = "0123456789abcdef}";
const uint64_t ref[9] = { 0x9b07e7ce91a8a7b5, 0x9e819eac35e7e97c, 0xfd401d3317aa6b5f, 0xdf16a32fbd9d5587, 0x80c561ac0dab4fae, 0x9237d1ddd368e209, 0x07ebe4f6ee26882c, 0xb72ffd11e878303b, 0x99d2a7dc8267bf3f };
int charset_len = 16;
int pid = 0;
for (int i = 0; i < 7; ++i)
{
if (pid == 0)
{
pid = fork();
if (pid == 0)
{
block++;
}
}
}
char m0_c[8] = {'0', '0', '0', '0', '0', '0', '0', '0'};
uint32_t *m0 = (uint32_t *)(&m0_c);
uint32_t *m1 = (uint32_t *)(&m0_c[4]);
uint64_t res;
uint64_t x_int = ref[block - 1];
char *x = (char*)&x_int;
if (block == 8)
{
charset_len += 2;
}
for (int i0 = 0; i0 < 18; ++i0)
{
m0_c[0] = charset[i0] ^ x[0];
for (int i1 = 0; i1 < charset_len; ++i1)
{
m0_c[1] = charset[i1] ^ x[1];
for (int i2 = 0; i2 < charset_len; ++i2)
{
m0_c[2] = charset[i2] ^ x[2];
for (int i3 = 0; i3 < charset_len; ++i3)
{
m0_c[3] = charset[i3] ^ x[3];
for (int i4 = 0; i4 < charset_len; ++i4)
{
m0_c[4] = charset[i4] ^ x[4];
for (int i5 = 0; i5 < charset_len; ++i5)
{
m0_c[5] = charset[i5] ^ x[5];
for (int i6 = 0; i6 < charset_len; ++i6)
{
m0_c[6] = charset[i6] ^ x[6];
for (int i7 = 0; i7 < charset_len; ++i7)
{
m0_c[7] = charset[i7] ^ x[7];
res = megalosaure(*m0, *m1);
if (res == ref[block])
{
char flag[9];
flag[8] = 0;
uint64_t *flag_ptr = (uint64_t*)flag;
*flag_ptr = *m0 + (((uint64_t)*m1) << 32);
*flag_ptr ^= x_int;
printf("Block %d: %s\n", block, flag);
if (pid != 0)
waitpid(pid, NULL, 0);
return 0;
}
}
}
}
}
}
}
}
}
}

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import struct
from binaryninja import *
tI = lambda e: InstructionTextToken(InstructionTextTokenType.InstructionToken, e)
tt = lambda e: InstructionTextToken(InstructionTextTokenType.TextToken, e)
tr = lambda e: InstructionTextToken(InstructionTextTokenType.RegisterToken, e)
ti = lambda e: InstructionTextToken(InstructionTextTokenType.IntegerToken, e, int(e, 16))
ta = lambda e: InstructionTextToken(InstructionTextTokenType.PossibleAddressToken, e, int(e, 16))
ts = lambda e: InstructionTextToken(InstructionTextTokenType.OperandSeparatorToken, e)
opcodes = {
0x0: "pushread_i_f",
0x1: "push_m",
0x2: "push32_i_i",
0x3: "popwrite_i_f",
0x4: "pop_m",
0x5: "dup",
0x6: "add",
0x7: "sub",
0x8: "mul",
0x9: "mod",
0xa: "xor",
0xb: "and",
0xc: "or",
0xd: "shr",
0xe: "shl",
0xf: "not",
0x10: "neg",
0x11: "nop",
0x12: "exit",
}
registers = [
"ip",
"sp"
]
class Stream:
i: int
buf: bytes
def __init__(self, buf) -> None:
self.pos = 0
self.buf = buf
def read_u16(self) -> Optional[int]:
try:
val = struct.unpack("<H", self.buf[self.pos:self.pos + 2])
self.pos += 2
return val[0]
except:
return None
def read_i16(self) -> Optional[int]:
try:
val = struct.unpack("<h", self.buf[self.pos:self.pos + 2])
self.pos += 2
return val[0]
except:
return None
def read_u32(self) -> Optional[int]:
try:
val = struct.unpack("<I", self.buf[self.pos:self.pos + 4])
self.pos += 4
return val[0]
except:
return None
def read_i32(self) -> Optional[int]:
try:
val = struct.unpack("<i", self.buf[self.pos:self.pos + 4])
self.pos += 4
return val[0]
except:
return None
class Operand:
pass
class Register(Operand):
index: int
name: str
def __init__(self, index: int) -> None:
self.index = index
self.name = f"r{hex(index)}"
class Mem(Operand):
index: int
name: str
def __init__(self, index: int) -> None:
self.index = index
self.name = f"m[{hex(index)}]"
class Imm(Operand):
value: int
unsigned: int
def __init__(self, value: int) -> None:
self.value = value
self.raw = struct.unpack("<I", struct.pack("<i", self.value))[0]
class Instruction:
opcode: int
operands: List[Operand]
addr: int
name: str
size: int
def __init__(self, opcode, operands, addr, opcodes) -> None:
self.opcode = opcode
self.operands = operands
self.addr = addr
self.name = opcodes[self.opcode] if self.opcode in opcodes else "invalid"
self.size = 2 * (len(operands) + 1)
@staticmethod
def disassemble(data: bytes, addr: int, opcodes = opcodes, registers = registers) -> 'Instruction':
stream = Stream(data)
opcode = stream.read_u16()
operands = []
if opcode not in opcodes:
return Instruction(opcode, [], addr, opcodes)
mnemonic = opcodes[opcode]
mnemonic_decomp = mnemonic.split('_')
mnemonic_decomp.pop(0)
for element in mnemonic_decomp:
if element == 'i':
value = stream.read_i16()
operand = Imm(value)
operands.append(operand)
elif element == 'm':
value = stream.read_u16()
operand = Mem(value)
operands.append(operand)
elif element == 'f':
n_regs = operands[-1].value
for i in range(n_regs):
index = stream.read_u16()
operand = Register(index)
operands.append(operand)
return Instruction(opcode, operands, addr, opcodes)
def to_tokens(self) -> List[InstructionTextToken]:
tokens = [tI(self.name)]
for op in self.operands:
tokens.append(tt(" "))
if isinstance(op, Register):
tokens.append(tr(op.name))
elif isinstance(op, Mem):
tokens.append(tr(op.name))
elif isinstance(op, Imm):
if "rel" in self.name or self.name == "call_imm":
tokens.append(ta(str(hex(self.jmp_dest()))))
else:
tokens.append(ti(str(op.value)))
tokens.append(tt(" ("))
tokens.append(ti(str(hex(op.raw))))
tokens.append(tt(")"))
return tokens
def info(self) -> InstructionInfo:
info = InstructionInfo()
info.length = self.size
if "exit" in self.name or "stop" in self.name or self.name == "ret":
info.add_branch(BranchType.FunctionReturn)
return info
class Megalosaure(Architecture):
name = "megalosaure"
address_size = 2
default_int_size = 4
instr_aligment = 2
max_instr_length = 12
regs = {reg: RegisterInfo(reg, 4) for reg in registers}
stack_pointer = "sp"
def get_instruction_text(self, data, addr):
instruction = Instruction.disassemble(data, addr)
return instruction.to_tokens(), instruction.size
def get_instruction_info(self, data, addr):
instruction = Instruction.disassemble(data, addr)
return instruction.info()
def get_instruction_low_level_il(self, data, addr, il):
pass
Megalosaure.register()
arch = Architecture["megalosaure"]

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#include <stdint.h>
#include <stdio.h>
uint64_t megalosaure(uint32_t m0, uint32_t m1);
int main(int argc, char **argv)
{
char m0_c[8] = {'F', 'C', 'S', 'C', '{', '0', '0', '0'};
uint32_t *m0 = (uint32_t *)(m0_c);
uint32_t *m1 = (uint32_t *)(&m0_c[4]);
for (int i = 30; i < 127; ++i)
{
m0_c[5] = i;
for (int j = 30; j < 127; ++j)
{
m0_c[6] = j;
for (int k = 30; k < 127; ++k)
{
m0_c[7] = k;
uint64_t res = megalosaure(*m0, *m1);
if (res == 0x9b07e7ce91a8a7b5)
{
printf("%s\n", m0_c);
return 0;
}
}
}
}
}