add megalosaure and fix svartalfheim wus
Signed-off-by: Julien CLEMENT <julien.clement@epita.fr>
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---
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title: "Decompiling a nanomites based VM back to C | Megalosaure @ FCSC 2024"
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date: "2024-04-14 22:00:00"
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author: "Juju"
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tags: ["Reverse", "Writeup", "fcsc"]
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toc: true
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---
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# Intro
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Yes it's the third year in a row that I writeup the dinosaur reverse challenge.
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But this time it is neither a math or puzzle challenge.
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We are instead met with a program that takes 20 minutes to validate the input and forks tens of thousands of processes.
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{{< image src="/megalosaure/meme.jpg" style="border-radius: 8px;" >}}
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## Challenge description
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`reverse` | `490 pts` `5 solves` `:star::star::star:`
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```
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Voici un binaire qui vérifie si ce qu'on lui passe est le flag. À vous de jouer !
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```
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Author: `Cryptanalyse`
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## Given files
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[megalosaure](/megalosaure/megalosaure)
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# Writeup
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## Overview
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Nothing out of the ordinary at the first look.
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```console
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$ file megalosaure
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megalosaure: ELF 64-bit LSB pie executable, x86-64, version 1
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(SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2,
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BuildID[sha1]=b8bd171568d3bd03eca826edb869205684411dab, for GNU/Linux 3.2.0,
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stripped
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```
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Dynamic analysis however ... the binary first tells us to add a
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capability to the binary, `stracing` and `gdb` will thus require higher
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privileges to not drop said capability.
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`stracing` will show us that the program starts by creating about 10 thousands `pipes`. Before prompting for the flag, inputting
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a correctly formatted `FCSC{...}` flag will then cause the program
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to fork endlessly for about 20 minutes before refusing the flag.
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## Code analysis
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### Main function
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Here is a decompiled main function.
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We can see that the code creates the pipes in `setup_process_limit_and_IPC`,
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then creates a shared memory mapping..
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It will then ask for the flag, check its format, and split the
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input into `0x12` `uint32_t`.
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These `int` are then xored in the shared memory by groups of two
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and the same function is ran `0x2c` times for each group but more
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on this later.
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Once this is done, the program saves some bytes in the shared
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memory else where, and shift the global shared memory pointer,
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before doing the same thing for the next 2 `int` in the input.
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The final check simply is an equality test of all the saved values
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mentionned above against an hardcoded reference array.
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```c
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uint32_t* shared_mem = nullptr;
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int32_t main(int32_t argc, char** argv, char** envp)
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{
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setup_process_limit_and_IPC();
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shared_mem = mmap(nullptr, 0x100000, 3, 0x21, 0xffffffff, 0);
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if (shared_mem == -1)
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{
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perror("mmap");
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exit(1);
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}
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int32_t* shared_mem_original = shared_mem;
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puts("Enter the flag:");
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char input[0x46];
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memset(&input, 0, 0x46);
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if (read(0, &input, 0x46) <= 0)
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{
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perror("read");
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exit(1);
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}
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if (check_format(&input) != 0)
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{
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puts("Wrong flag format!");
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exit(1);
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}
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uint32_t (* input_ints)[0x12] = &input;
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for (int32_t i = 0; i <= 0x11; i += 2)
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{
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shared_mem[0] = (shared_mem[0] ^ input_ints[i]);
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shared_mem[1] = (shared_mem[1] ^ input_ints[i + 1]);
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for (int32_t j = 0; j < 0x2c; j += 1)
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start_pod(pod_infos[j].n_children, code, 9);
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*(uint64_t*)(((((i + (i >> 0x1f)) >> 1) + 0x100) << 3) + shared_mem_original)
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= *(uint64_t*)(shared_mem + 0xb0);
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shared_mem = &shared_mem[0x2c];
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}
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shared_mem = shared_mem_original;
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int64_t lose = 0;
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for (int32_t i = 0; i <= 8; i++)
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lose = (lose | (ref[i] ^ *(uint64_t*)(shared_mem + 0x800) + (i_1 << 3)));
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if (lose != 0)
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puts("Nope.");
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else
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puts("Win!!");
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if (munmap(shared_mem, 1) != 0xffffffff)
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return 0;
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perror("munmap");
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exit(1);
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}
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```
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### Check format
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Let's take a quick look at the `check_format` function:
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```c
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uint64_t check_format(int32_t* input)
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{
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shared_mem[0] = input[0];
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shared_mem[1] = 0x1337;
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shared_mem[2] = 0xa4e1a60a;
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start_pod(5, check_bytecode, 0x78 / 10);
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return 0 | shared_mem[0] | shared_mem[1] | shared_mem[2];
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}
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```
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We can see that it initializes the shared memory with the first
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`uint32_t` of the input then starts the same `start_pod` function
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than in main.
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### Start pod
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The `start_pod` function takes as first parameter what I called a
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`pod_info` struct, which is just two `uint32_t`, the first one
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is the number of children the pod will fork, the second one is an
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offset in some array of `uint16_t` I called `code` given in
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parameter, you will understand the name really fast once we check
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the `child` function.
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The last parameter is the size of a single `code` block given to
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`child`. Thus offsetting by this much between each `fork`.
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In my terminology, a `pod` is a complete run of all the children
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denoted by their `pod_info` and associated `code`.
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```c
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__pid_t start_pod(int32_t pod_info[2], uint16_t* code, int64_t code_size)
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{
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for (int32_t i = 0; i < pod_info[0]; i = (i + 1))
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{
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pid_t pid = fork();
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if (pid == 0xffffffff)
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{
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perror("fork");
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exit(1);
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}
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if (pid == 0)
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{
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child(&code[(i + pod_info[1]) * code_size]);
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/* no return */
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}
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}
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__pid_t i;
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do
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{
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i = wait(nullptr);
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} while (i > 0);
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return i;
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}
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```
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### Child
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We are met with a `while true` loop, which selects an `uint16_t`
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from the `code` array and dispatches it in a huge switch.
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I immediatly recognize the pattern of a virtual machine,
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and start identifying the instruction pointer `ip` and the
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`stack` by looking the first few instructions of the switch.
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I will not show how I reversed all the instruction as many of
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them are really similar but I will show the interesting ones.
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```c
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void child(uint16_t* code) __noreturn
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{
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uint32_t stack[0x400];
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memset(&stack, 0, 0x1000);
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int32_t next_ip = 0;
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int32_t sp = 0;
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uint16_t opcode;
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while (true)
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{
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int32_t ip = netx_ip;
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next_ip = ip + 1;
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opcode = code[ip];
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switch (opcode)
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{
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case 0x0:
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{
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...
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}
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case 0x1:
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...
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}
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}
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if (opcode != 0x12)
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exit(1);
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exit(0);
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}
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```
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## Instruction set analysis
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### Push
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First let's look at opcodes `0x1` and `0x2`.
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These are how I recognized and was able to rename the stack
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memory and stack pointers.
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We can see that the first instruction takes one operand right
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after the opcode, it then increments the stack pointer, fetches
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an `uint32_t` from the shared memory, indexed by the first
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operand, and stores it in the stack.
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Basically a `push mem` instruction
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The second one is really similar but takes two immediate operands,
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both operands are `uint16_t` but they are packed as a single
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`uint32_t` and stored on the stack, so this is the `push imm`
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instruction
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```c
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case 1:
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{
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int32_t operand_ptr = next_ip;
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next_ip = (operand_ptr + 1);
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int32_t old_sp = sp;
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sp = old_sp + 1;
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stack[old_sp] = shared_mem[code[operand_ptr]];
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break;
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}
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case 2:
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{
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int32_t operand2_ptr = next_ip + 1;
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int64_t operand1_ptr = next_ip;
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next_ip = operand2_ptr + 1;
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int32_t old_sp = sp;
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sp = old_sp + 1;
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stack[old_sp] = code[operand1_ptr] | (code[operand2_ptr] << 0x10);
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break;
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}
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```
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### Pop
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This is the inverse operation, takes an `uint32_t` from the stack
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and stores it in the shared memory indexed on the instruction's
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operand.
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```c
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case 4:
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{
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int32_t operand_ptr = next_ip;
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next_ip = operand_ptr + 1;
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uint32_t operand = code[operand_ptr];
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sp = sp - 1;
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int32_t val = stack[sp];
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stack[sp] = 0;
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shared_mem[operand] = val;
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break;
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}
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```
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### Add
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I will show only a single arithmetic instruction, all the others
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work in a similar way:
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This one pops two operands from the stack, add them together, and
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stores the result back on the stack.
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So we now know that this VM is stack based, similar to `python`
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or `WASM` bytecode, operands and result of each instruction are
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fetched and stored from/on the stack.
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```c
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case 6:
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{
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int32_t first_op_ptr = (sp - 1);
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int32_t stack_op = stack[first_op_ptr];
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stack[first_op_ptr] = 0;
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int32_t second_op_ptr = first_op_ptr - 1;
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int32_t stack_op2 = stack[second_op_ptr];
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stack[second_op_ptr] = 0;
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sp = second_op_ptr + 1;
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stack[second_op_ptr] = stack_op2 + stack_op;
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break;
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}
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```
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### IPC
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Before doing more work, two other instructions are really
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important, check the code first:
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```c
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case 3:
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{
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int32_t operand_ptr = next_ip;
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next_ip = (operand_ptr + 1);
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uint32_t operand_1 = code[operand_ptr];
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sp = sp - 1;
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int32_t val = stack[sp];
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stack[sp] = 0;
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for (int32_t i = 0; i < operand; i++)
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{
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int32_t operand_i_ptr = next_ip;
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next_ip = operand_i_ptr + 1;
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if (write(pipes[code[operand_i_ptr]][1], &val, 4) == -1)
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{
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perror("write");
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exit(1);
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}
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}
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break;
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}
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```
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This instruction takes one operand from the stack and one operand
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after the opcode.
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The operand encoded in the instruction is used to know how many
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more operands are left.
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For each of them, the instruction will write the stack operand in
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the pipe corresponding to the current operand.
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We can guess that this is how IPC is performed between each child.
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So let's look at the read instruction:
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It works in a really similar way and takes the same operand,
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except that this time it will setup an epoll instance to read on
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very pipe given as operand and store the `read` output on the
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stack for each operand.
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```c
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case 0:
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{
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int32_t n_operands_ptr = next_ip;
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next_ip = n_operands_ptr + 1;
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uint32_t n_operands = code[n_operands_ptr];
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int32_t epoll = epoll_create1(0);
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if (epoll == 0xffffffff)
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{
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perror("epoll_create1");
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exit(1);
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}
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for (int32_t i = 0; i < n_operands; i++)
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{
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int32_t n_operands_i_ptr = next_ip;
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next_ip = n_operands_i_ptr + 1;
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int32_t fd = pipes[code[n_operands_i_ptr]][0];
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int32_t epoll_event = 1;
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int64_t var_1100_1 = fd | (i << 0x20);
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if (epoll_ctl(epoll, 1, fd, &epoll_event) != 0)
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{
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perror("epoll_ctl");
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exit(1);
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}
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}
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uint32_t n_operands_cpy = n_operands;
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do
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{
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struct epoll_event events;
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int32_t nb_events = epoll_wait(epoll, &events, 1, 0xffffffff);
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for (int32_t j = 0; j < nb_events; j++)
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{
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// Weird but basically recovers the FD from the event
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int64_t fd = *(j * 0xc + &var_8) - 0x1104;
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if (read(fd, &stack[(fd >> 0x20) + sp], 4) <= 0)
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{
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perror("read");
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exit(1);
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}
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}
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n_operands_cpy = n_operands_cpy - 1;
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} while (n_operands_cpy != 0);
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sp = sp + n_operands;
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if (close(epoll) != 0)
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{
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perror("close");
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exit(1);
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}
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break;
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}
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```
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## Disassembling
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Right, so let's not look too much at the IPC thingy.
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I will start by disassembling the byte code of independant
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children, then we will see if we can deduce patterns.
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So I implemented a `binaryninja` plugin (my predilection decompiler) for the VM.
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{{< code file="/static/megalosaure/src/plugin/__init__.py" language="python" >}}
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Remember the `start_pod` and `check_format` functions ?
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The check format passed a specific byte code to only 5 children.
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This is probably a good first look
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Here is how the plugin looked like on the check format bytecode:
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{{< image src="/megalosaure/binja_plugin.png" style="border-radius: 8px;" >}}
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Every function defined here is a specific child.
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The first one pushes the first `uint32_t` of the `shared_memory`
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(I wrote this as `m[0x0]` in the disassembler)
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on the stack, then pops it and writes it on the first pipe (`r0x0`).
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I consider pipes as registers.
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The second child does the same but with `m[0x1]` and `r0x1`.
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Third child reads `r0x0`, then `r0x1`, multiplies the two values
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and writes the result to `r0x2`
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Fourth child reads `r0x2`, pushes `m[0x2]`, xor both values,
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and writes the result to `r0x3`.
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Finally, the last child reads `r0x3`, dupplicates the value on the
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stack twice and pop them all in `m[0x0]`, `m[0x1]` and `m[0x2]`
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If we look again at the `check_format` function:
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```c
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uint64_t check_format(int32_t* input)
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{
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shared_mem[0] = input[0];
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shared_mem[1] = 0x1337;
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shared_mem[2] = 0xa4e1a60a;
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start_pod(5, check_bytecode, 0x78 / 10);
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return 0 | shared_mem[0] | shared_mem[1] | shared_mem[2];
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}
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```
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It checks that once the pod has executed, `m[0:3]` is all `0`.
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Doing it in the inverse order, it means that the result of the
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xor must be 0, thus `input[0] * 0x1337 == 0xa4e1a60a`
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This small script does the modular inverse the retrieve
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`input[0]`:
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```python
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#!/usr/bin/env python3
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from Crypto.Util.number import inverse
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import struct
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import os
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N = 2**32
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def reverse(desired_out, mult):
|
||||
return ((desired_out) * inverse(mult, N)) % N
|
||||
|
||||
first = reverse(0xa4e1a60a, 0x1337)
|
||||
print(struct.pack('<L', first))
|
||||
```
|
||||
|
||||
With this output:
|
||||
|
||||
```console
|
||||
$ ./invert.py
|
||||
b'FCSC'
|
||||
```
|
||||
|
||||
Good, we are definitely on the right track.
|
||||
|
||||
|
||||
## Lifting
|
||||
|
||||
Great but now if we look at real pods launched for the flag checking,
|
||||
they contain thousands of children, and have 2 inputs instead of one
|
||||
(given through `m[0x0]` and `m[0x1]`)
|
||||
|
||||
We need to do something smart.
|
||||
|
||||
We noticed in the `check_format` example that children essentialy
|
||||
recover one or two inputs (from memory, immediate, or register),
|
||||
perform a single operation, and output the result to a register
|
||||
or memory.
|
||||
|
||||
Looking back at the `code_size` given to `start_pod` in the `main` function, we can see that there are at most 9 instructions per child.
|
||||
|
||||
So it is unlikely that the real check children can do much more
|
||||
than take inputs, compute a single operation and send its outputs.
|
||||
|
||||
The `binja` plugin must be improved, and we will throw away the
|
||||
binja part actually.
|
||||
|
||||
Instead of disassembling independant children, I need to disassemble
|
||||
a whole pod.
|
||||
|
||||
### Creating an AST
|
||||
|
||||
First thing we can build is each child's register dependencies.
|
||||
I will simply mark which registers the child reads from and which
|
||||
ones he writes to.
|
||||
|
||||
Now, knowing by which register a child is "locked" by reading
|
||||
and which one he "unlocks" by writing, I can build the dependency
|
||||
graph of all children.
|
||||
|
||||
To do that I implemented a simple algorithm which marks locked
|
||||
and ready registers and by which child a register was unlocked.
|
||||
|
||||
Any child wanting to read a register will be able to do so only
|
||||
if it is unlocked, if it is, I will give the current child a
|
||||
reference to the child which originally unlocked the register
|
||||
it is trying to read. The register will thus be consumed by the
|
||||
child and be marked as locked again.
|
||||
|
||||
Any child which wants to write to a regiser will simply unlock
|
||||
the register and mark itself as the one which unlocked it.
|
||||
Obviously, this can only be done if all the child's registers
|
||||
where consumed, otherwise, the child is still waiting for its
|
||||
input and cannot write its output.
|
||||
|
||||
We do this in a loop until all children have been scheduled.
|
||||
|
||||
Inspecting the built graph, I quickly notice that all children
|
||||
converge to a single output child and that there is no circular
|
||||
dependency. The graph is thus an AST.
|
||||
|
||||
Each node of the AST performs and outputs a single operation based
|
||||
on one or two inputs registers.
|
||||
|
||||
The leafs of the AST do not have dependencies, they simply
|
||||
take inputs from immediate values or shared memory.
|
||||
|
||||
I also notice that the root of the AST has a single input,
|
||||
which is simply outputed in shared memory.
|
||||
|
||||
Further analysis will show me that in the AST of every pod, given
|
||||
pod number `n`:
|
||||
|
||||
* Only the root child outputs to memory, and at index `n+2`
|
||||
* Only the leafs reads from memory, at indexes `n` and `n+1`
|
||||
|
||||
|
||||
### Recalling the objective
|
||||
|
||||
As a reminder, here is the for loop which computes the result
|
||||
tested against the `ref`.
|
||||
|
||||
```c
|
||||
uint32_t (* input_ints)[0x12] = &input;
|
||||
for (int32_t i = 0; i <= 0x11; i = (i + 2))
|
||||
{
|
||||
shared_mem[0] = (shared_mem[0] ^ input_ints[i]);
|
||||
shared_mem[1] = (shared_mem[1] ^ input_ints[i + 1]);
|
||||
for (int32_t j = 0; j < 0x2c; j++)
|
||||
start_pod(pod_infos[j].n_children, code, 9);
|
||||
*(uint64_t*)(((((i + (i >> 0x1f)) >> 1) + 0x100) << 3) + shared_mem_original)
|
||||
= *(uint64_t*)(shared_mem + 0xb0);
|
||||
shared_mem = &shared_mem[0x2c];
|
||||
}
|
||||
```
|
||||
|
||||
The output is recovered from `shared_memory[0x2c]` (`0xb0` is `0x2c * 4`) on 8 bytes, which are the output of the two last pods
|
||||
|
||||
So we have `0x2c` pods, each one outputting the inputs for the next
|
||||
one.
|
||||
|
||||
Once all pods have run, notice we shift, the shared_mem by `0x2c`
|
||||
thus right on the last pods output. Which will be used to xor
|
||||
the next input for the run of `0x2b` pods.
|
||||
|
||||
This seems like a `cbc` mode of operation but I did not made any
|
||||
link to block ciphers at that time.
|
||||
|
||||
I will split the problem by solving each block of 8 input bytes
|
||||
independently.
|
||||
|
||||
So I have a reference `uint64_t`, I want to find the two
|
||||
`uint32_t` which will give this output after passing in all
|
||||
of my `0x2c` ASTs.
|
||||
|
||||
### Do the intstructions backward :clown:
|
||||
|
||||
I thought about simply taking the desired output and inverting
|
||||
every operation since I have the complete AST. However I quickly
|
||||
noticed it was not possible because of operations like `shl`, `shr`, `or` and `and`.
|
||||
|
||||
These operations plus the fact that our inputs are fetched from
|
||||
multiple leafs of the AST make the whole thing close to
|
||||
impossible to invert.
|
||||
|
||||
### z3 attempt
|
||||
|
||||
This is actually not the attempt I made first but I went back and
|
||||
forth on many ideas so I will explain my failed ideas here so
|
||||
it doesn't cut the flow of the rest of the writeup.
|
||||
|
||||
So at some point I tried to build a z3 solver by traversing the
|
||||
AST.
|
||||
|
||||
It did not work out in the end because I found a promising
|
||||
solution which was showing results in parallel.
|
||||
|
||||
Now I know that it didn't find anything because I built the
|
||||
solver by traversing all the `0x2c` ASTs, which is too much
|
||||
obviously.
|
||||
|
||||
Basically my mistake was that at the time, I didn't know that
|
||||
the VM was a symetric cipher, thus I has no idea of the unicity
|
||||
of the input. So I thought that I NEEDED, to add a constraint
|
||||
on the first input `uint32_t` (which I knew was `FCSC`) to
|
||||
find a single solution.
|
||||
|
||||
But now I know that the input of every AST is unique so
|
||||
solving ASTs one by one is much easier.
|
||||
|
||||
|
||||
### Lifting to C
|
||||
|
||||
My actual first idea was that I knew that the flag started with
|
||||
`FCSC{`, which only let me 3 unknown bytes in the first block.
|
||||
|
||||
This would be fairly trivial to bruteforce if the VM did not need
|
||||
3 minutes to compute a single block.
|
||||
|
||||
I could have implemented an interpreter on top of the AST, but
|
||||
since I decided to go for the bruteforce solution, I went for it
|
||||
all and transpiled it to C.
|
||||
|
||||
{{< code file="/static/megalosaure/src/disasm.py" language="python" >}}
|
||||
|
||||
Running it will give this output, and a file `megalosaure.c`
|
||||
|
||||
|
||||
```console
|
||||
$ ./disasm.py
|
||||
[*] '/home/juju/ctf/fcsc_2024/reverse/megalosaure/megalosaure'
|
||||
Arch: amd64-64-little
|
||||
RELRO: Partial RELRO
|
||||
Stack: No canary found
|
||||
NX: NX enabled
|
||||
PIE: PIE enabled
|
||||
[+] Loading virtual machines
|
||||
[+] Lifting AST
|
||||
[+] Transpiling to C
|
||||
[+] Transpiled to ./megalosaure.c
|
||||
```
|
||||
|
||||
The `megalosaure.c` file is an implementation of a single run of
|
||||
all the `0x2c` pods.
|
||||
|
||||
If you are interesed the disasm.py script also contains the code
|
||||
of my z3 attempt.
|
||||
|
||||
## Bruteforcing until we win
|
||||
|
||||
### First block
|
||||
|
||||
The first block is trivial to bruteforce so I implemented a
|
||||
simple bruteforce c program which links against a heavily optimised `megalosaure.c`.
|
||||
|
||||
{{< code file="/static/megalosaure/src/simple.c" language="c" >}}
|
||||
|
||||
With the following `Makefile` (which also has the final targets for the final
|
||||
solver)
|
||||
|
||||
{{< code file="/static/megalosaure/src/Makefile" language="makefile" >}}
|
||||
|
||||
You can run `make simple` to build this simple bruteforcer for the first block.
|
||||
|
||||
```console
|
||||
$ ./simple
|
||||
FCSC{454
|
||||
```
|
||||
|
||||
Great I have the first 8 bytes of the flag. Now what ?
|
||||
|
||||
This strategy will not work on other blocks, where all of the 8
|
||||
bytes are unknown.
|
||||
|
||||
### Angr attempt
|
||||
|
||||
So since I had the source code, I thought that I could try angr
|
||||
on this one, surprisingly enough, this did not give anything.
|
||||
|
||||
For the same reason as z3, doing all the pods at once is just
|
||||
too much.
|
||||
|
||||
### Reducing the character set
|
||||
|
||||
Now things are becoming really nasty for my solver, I was
|
||||
working in parallel on the z3 solver and as I ran it on my first
|
||||
try, I thought
|
||||
|
||||
> Hey "FCSC{454" does not look like a funny string, maybe this flag is only a hexstring
|
||||
|
||||
So I started bruteforcing all the blocks but only on hex digits,
|
||||
which comes back to 2^32 iterations per block, completly doable.
|
||||
|
||||
However just remember that before being inputted in the first
|
||||
pod, the input is xored with the output of the previous block.
|
||||
|
||||
Since I have the reference array, I know the desired output of
|
||||
all the blocks and can bruteforce them in parralel.
|
||||
|
||||
Watch out, the code is dirty.
|
||||
|
||||
{{< code file="/static/megalosaure/src/main.c" language="c" >}}
|
||||
|
||||
You can run `make` to compile the solver.
|
||||
|
||||
It takes about 20 minutes to run, and prints each block when it
|
||||
finds one.
|
||||
|
||||
```console
|
||||
$ time ./solver
|
||||
Block 6: 06a5611b
|
||||
Block 1: 2d32e27c
|
||||
Block 4: 4016b156
|
||||
Block 8: 420ac}
|
||||
Block 7: c18edd32
|
||||
Block 3: d3418e7a
|
||||
Block 2: de2d7cf7
|
||||
Block 5: e4df7f0c
|
||||
|
||||
real 21m18,662s
|
||||
user 107m44,082s
|
||||
sys 0m0,936s
|
||||
```
|
||||
|
||||
I then reconstituted the flag manually by pasting each block
|
||||
|
||||
`FCSC{4542d32e27cde2d7cf7d3418e7a4016b156e4df7f0c06a5611bc18edd32420ac}`
|
||||
|
||||
After solving the challenge and discussing with its author,
|
||||
I learned that the VM actually implemented a symetric block cipher (SIMON-64-128), with a null IV, and CBC mode of operation.
|
||||
|
||||
The key was embeded in the code, so it was actually a whitebox.
|
||||
|
||||
Looking back at everything, we can clearly see that one pod is
|
||||
actually a round of encryption, a block is encrypted through
|
||||
`0x2c` rounds, with each block input being xored with the output
|
||||
of the previous block (0 for the first block), thus the CBC and
|
||||
null IV.
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
title: "Lifting a reloc based VM | Svartalfheim @ FCSC 2024"
|
||||
date: "2024-04-09 18:00:00"
|
||||
date: "2024-04-14 22:00:00"
|
||||
author: "Juju"
|
||||
tags: ["Reverse", "Writeup", "fcsc"]
|
||||
toc: true
|
||||
@@ -13,10 +13,9 @@ only a few bytes of machine code, but after playing with it, you might notice
|
||||
some quantum behaviours. The program might be patching itself when you are
|
||||
not looking at it, so stay alert :eyes:.
|
||||
|
||||
{{< image src="/brachiosaure/meme.jpg" style="border-radius: 8px;" >}}
|
||||
|
||||
## Challenge description
|
||||
`reverse` | `479 pts` `9 solves` `:star::star::star:`
|
||||
|
||||
`reverse` | `469 pts` `13 solves` `:star::star::star:`
|
||||
|
||||
```
|
||||
Trouvez le flag accepté par le binaire.
|
||||
@@ -52,7 +51,7 @@ Here is the decompiled code of the entrypoint.
|
||||
{{< code file="/static/svartalfheim/main.c" language="c" >}}
|
||||
|
||||
Basically, it simply deletes a file named `_` from the current directory, then
|
||||
re-create it and opening it write mode.
|
||||
re-create it and open it write mode.
|
||||
|
||||
The process then dumps itself into the opened file, close it and execve the
|
||||
dumped file.
|
||||
@@ -100,19 +99,19 @@ in my decompiler:
|
||||
|
||||
{{< image src="/svartalfheim/rela_patched.png" style="border-radius: 8px;" >}}
|
||||
|
||||
So the first two bytes that are patched are the relation table addr inside
|
||||
The first two bytes that are patched are the relocation table addr inside
|
||||
the dynamic table.
|
||||
|
||||
The last byte patched is the size of said relocation table.
|
||||
|
||||
This means that at the next execution, the program will have different relocations.
|
||||
|
||||
Maybe let's take a look at the original relocation table:
|
||||
Maybe we should take a look at the original relocation table:
|
||||
|
||||
{{< image src="/svartalfheim/original_relocs.png" style="border-radius: 8px;" >}}
|
||||
|
||||
Unusual relocations indeed. So the first one points to the relocation table
|
||||
addresse inside the dynamic table and the second one to the relocation table
|
||||
address inside the dynamic table and the second one to the relocation table
|
||||
size, also in the dynamic table, the two values that were patched in the next
|
||||
binary. We can already guess that the relocation table will be patched at
|
||||
every execution, running new relocations every time, just like a processor
|
||||
@@ -133,6 +132,8 @@ Once again we can see relocs pointing to DT_RELA and DT_RELASZ values, but there
|
||||
When looking them up, we can see that these two addresses are located inside
|
||||
the symbol table. To be precise, the values of symbol `1` and `2` are patched.
|
||||
|
||||
Below is the corresponding symbol table:
|
||||
|
||||
{{< image src="/svartalfheim/second_symtab.png" style="border-radius: 8px;" >}}
|
||||
|
||||
Great so now let's run the binary a second time and inspect the third relocation table.
|
||||
@@ -160,7 +161,7 @@ Now let's really look at the third relocation table and run it in our mind:
|
||||
|
||||
The first relocation is of type `0x8`, and has symbol `0x0` (which mean no symbol)
|
||||
|
||||
It points to the address of the `value`` of symbol `0x5`.
|
||||
It points to the address of the `value` of symbol `0x5`.
|
||||
|
||||
Relocation type `0x8` will simply put its `addend` value at the address pointed by its `addr` field. Thus storing `0xff` in the `0x5` symbol `value`
|
||||
|
||||
@@ -171,7 +172,7 @@ Second relocation is of type `0x1` and symbol `0x1`.
|
||||
This relocation will take the `value` of symbol `0x1`, add the reloc
|
||||
`addend` value, and store the result at the relocation `addr`
|
||||
|
||||
So it looks like some sort of `add mem, reg, imm` instruction, considering
|
||||
So it looks like some sorts of `add mem, reg, imm` instruction, considering
|
||||
symbols as registers.
|
||||
|
||||
I'll do the third relocation and we will have the whole instruction set:
|
||||
@@ -180,14 +181,14 @@ The type is `0x5`, symbol `0x1`. It will take the value of the corresponding sym
|
||||
|
||||
The assembly for this might look like `mov mem, [reg]`
|
||||
|
||||
Here we go, that's it, an instruction set of 3 instruction, cannot even
|
||||
branch or add 2 registers.
|
||||
Here we go, that's it, an instruction set of 3 instructions,
|
||||
there isn't even an instruction to branch or to add two registers together.
|
||||
|
||||
Let's write an interpreter for the VM so we can debug it.
|
||||
|
||||
### Writing the interpreter
|
||||
|
||||
Basically the interpreter will have multiple role in the analysis:
|
||||
Basically the interpreter will have multiple roles in the analysis:
|
||||
|
||||
* Get an execution trace and disassembly of the virtual machine
|
||||
* Set breakpoints during execution
|
||||
@@ -195,19 +196,18 @@ Basically the interpreter will have multiple role in the analysis:
|
||||
|
||||
{{< code file="/static/svartalfheim/interpreter.py" language="py" >}}
|
||||
|
||||
|
||||
This interpreter stops every time that the VM patches the native code section
|
||||
of the binary, this way I can stop whenever IO is performed, dump the binary
|
||||
and analyse it.
|
||||
|
||||
The VM patches the native code a total of 7 times:
|
||||
|
||||
* Setup a syscall to write to prompt on stdout
|
||||
* Immediately after, reset the native code the its original content
|
||||
* Setup a syscall to write the prompt on stdout
|
||||
* Immediately after, reset the native code to its original content
|
||||
* Setup a syscall to read the flag from stdin
|
||||
* Immediately after, reset the native code the its original content
|
||||
* Immediately after, reset the native code to its original content
|
||||
* Setup a syscall to write the flag validation
|
||||
* Immediately after, reset the native code the its original content
|
||||
* Immediately after, reset the native code to its original content
|
||||
* Setup a syscall to exit the program instead of the `execve` it again
|
||||
|
||||
Investigating the third dumped binary will show us the flag address given to `read`, which will allow us to inject it in our interpreter:
|
||||
@@ -219,16 +219,17 @@ The interpreter also builds a disassembled execution trace:
|
||||
I tried to make it readable as if it was intel assembly.
|
||||
|
||||
I added some comments for easier analysis:
|
||||
* NATIVE CODE LOADING means tha this block (a complete run of a single relocation table) has patched the native code section
|
||||
* The comment hexstring is the data that is being outputed in the destination operand
|
||||
|
||||
* NATIVE CODE LOADING means that this block (a complete run of a single relocation table) has patched the native code section
|
||||
* The commented hexstring is the data that is being outputed in the destination operand
|
||||
* PATCHING CODE means that this instruction has a destination address pointing to the next instruction, meaning it is trying to patch its own code
|
||||
* PATCHING FAR is the same but on an instruction of the same block but not the next one
|
||||
|
||||
These were really helpful during analysis to have a reminder to check for code patching.
|
||||
|
||||
You might be saying that the shown assembly doesn't correspond to the
|
||||
instruction defined above as there was no such instruction as
|
||||
`add reg, reg, imm`, it is indeed true, but the trick is that every registers
|
||||
You might be saying that the example assembly below doesn't correspond to the
|
||||
instruction set defined above as there was no such instruction as
|
||||
`add reg, reg, imm`, it is indeed true, but the trick is that every register
|
||||
are memory mapped (since they are simply symbols in the symtab of the ELF), so a memory deref can actually be a register and my disassembler lifts this.
|
||||
|
||||
```console
|
||||
@@ -264,11 +265,11 @@ are memory mapped (since they are simply symbols in the symtab of the ELF), so a
|
||||
|
||||
### Side channel attempt
|
||||
|
||||
My first attempt at a solver was really simple, I though that maybe the
|
||||
My first attempt at a solver was really simple, I thought that maybe the
|
||||
VM would check bytes one by one.
|
||||
|
||||
So I added a method to inject the flag into my interpreter's memory and tried
|
||||
to bruteforce the first char, watching for execution trace length every time.
|
||||
to bruteforce the first char, watching for the length of the execution trace every time.
|
||||
|
||||
But all 256 possible bytes gave the same number of instructions
|
||||
|
||||
@@ -315,11 +316,11 @@ $0x0`, but said immediate `$0x0` was patched by previous instruction, with the
|
||||
value of `r13`, even if the instruction add an immediate, in this context,
|
||||
the immediate was patched with a register. Thus performing a `add mem, reg, reg`
|
||||
|
||||
The third instruction simply zeros out the 7 higher bytes of the `r13`
|
||||
The third instruction simply zeroes out the 7 higher bytes of the `r13`
|
||||
register, my disassembler did not lift the addresses of the higher bytes of
|
||||
regs but trust me on this one.
|
||||
|
||||
The comment on the second instruction shows us that the addition had a result of `0x1` (64 bits little endian) (`r6` had value 1), so these 3 instructions simply increments `r13`.
|
||||
The comment on the second instruction shows us that the addition had a result of `0x1` (64 bits little endian) (`r6` had value 1), so these 3 instructions simply increment `r13`.
|
||||
|
||||
|
||||
### Lookup tables
|
||||
@@ -331,7 +332,7 @@ coming from an array indexed with the same counter as the flag.
|
||||
{{< image src="/svartalfheim/lut_lookup.png" style="border-radius: 8px;" >}}
|
||||
|
||||
The first block simply loads the current flag byte in `r11` (`0x46` = `'F'`)
|
||||
and the second one basically substitute the byte from the flag based on a lookup table.
|
||||
and the second one basically substitutes the byte from the flag based on a lookup table.
|
||||
|
||||
The LuT is indexed based on the flag byte and `r12`, which I assume is some
|
||||
sort of nonce to add the information of the position of the byte in the
|
||||
@@ -347,8 +348,7 @@ uint64_t *LuT = 0x49000;
|
||||
r11 = *(LuT + r3);
|
||||
```
|
||||
|
||||
The next few blocks are not that important, store the LuTed byte in memory,
|
||||
basically increment string iterators, decrement size counters
|
||||
The next few blocks are not that important, they store the LuTed byte in memory, increment string iterators and decrement size counters
|
||||
|
||||
But then comes the one most important code pattern of this VM:
|
||||
|
||||
@@ -358,7 +358,9 @@ But then comes the one most important code pattern of this VM:
|
||||
|
||||
These two blocks perform a branch
|
||||
|
||||
It essentially is a `test r7; jne mem` heres how it works after lifting:
|
||||
It essentially is a `test r7, r7; jne mem`
|
||||
|
||||
Here is how it works after lifting:
|
||||
|
||||
```c
|
||||
// First block
|
||||
@@ -384,7 +386,7 @@ After that there is a really similar block of code, also performing lookups
|
||||
of some sort I did not really bother to understand (as the ones of the
|
||||
previous step) because I found a really interesting branch which was not a loop.
|
||||
|
||||
I notice a similar pattern than the for loop above, sligthly differentm but
|
||||
I notice a similar pattern than the for loop above, sligthly different but
|
||||
still some kind of jump table.
|
||||
|
||||
What stroke me is that as you can see on the screenshot bellow, it was
|
||||
@@ -393,7 +395,7 @@ to a different branch than the one starting with `FCSC{`
|
||||
|
||||
{{< image src="/svartalfheim/check.png" style="border-radius: 8px;" >}}
|
||||
|
||||
What I did not notice at first is that there are two different branch in
|
||||
What I did not notice at first is that there are two different branchments in
|
||||
the screenshot (with the jump offsets marked in red). I noticed it quickly and
|
||||
backported it to my solver.
|
||||
I do not actually know what is the meaning of these 2 checks regarding the
|
||||
@@ -405,9 +407,9 @@ check the value moved in `r4` is `0x18`.
|
||||
|
||||
And then bruteforced byte by byte:
|
||||
|
||||
While bruteforcing the `n`th byte, I need to hit the breakpoint succesfully (with `0x14` in `r4`) `2*n` times. If the breakpoint check fails once then the byte is fucked up.
|
||||
While bruteforcing the `n`th byte, I need to hit the breakpoint succesfully (with `0x18` in `r4`) `2*n` times. If the breakpoint check fails once then the byte is fucked up.
|
||||
|
||||
## Solver
|
||||
# Solver
|
||||
|
||||
Here is the complete solver code, with the interpreter, correct breakpoints and
|
||||
bruteforcing
|
||||
|
||||