fix add diplodocus writeup
Signed-off-by: Julien CLEMENT <julien.clement@epita.fr>
This commit is contained in:
parent
34be6a4a96
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@ -7,6 +7,7 @@ paginate = 10
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PygmentsCodeFences = true
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PygmentsStyle = "monokai"
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enableEmoji = true
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[author]
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name = "Julien CLEMENT"
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jujure/content/writeups/fcsc_2022/diplodocus.md
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jujure/content/writeups/fcsc_2022/diplodocus.md
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---
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title: "Exploiting logical bug to solve NP-complete reversing puzzle | Diplodocus @ FCSC 2022"
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date: "2022-05-08 18:00:00"
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author: "Juju"
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tags: ["Reverse", "Writeup", "fcsc"]
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toc: true
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---
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# Intro
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Diplodocus is I think by far my favorite challenge of the 2022 edition of the
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FCSC. First it is a reverse challenge, my reference category, then it does not
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feature weird unknown CPU architecture, just plain x64 with the only layer of
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obfuscation being the heavy optimization of the compiler. Finally it is an
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algorithmic problem, and I love algorithms.
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The complexity of this challenge relies on the underlying problem it
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implements. Diplodocus is the successor of Triceratops, a similar challenge
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from the 2021 edition of the FCSC where you were also asked to solve an
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NP-complete puzzle to get the flag.
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The twist here is that a conceptual flaw of the program allows us to recover
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the flag without actually solving the intended puzzle, but more on that later.
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{{< image src="/diplodocus/yee-dinosaur.gif" style="border-radius: 8px;" >}}
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## Challenge description
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`reverse` | `477 pts` `10 solves` `:star::star::star:`
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```
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Trouvez une entrée qui valide, et soumettez-la au service en ligne pour obtenir
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le flag.
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`nc challenges.france-cybersecurity-challenge.fr 2201`
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SHA256(`diplodocus`) =
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`9af3062da630d2b94ad3bfa0b5fd67328d2c6c7bbb79607d7d2fa28a67c7ff9c`.
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```
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Author: `\J`
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## Given files
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[diplodocus](/diplodocus/diplodocus)
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# Writeup
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## Overview
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As stated the program is simply an x64 stripped ELF.
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```console
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$ file diplodocus
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diplodocus: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV),
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dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2,
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BuildID[sha1]=c489721789271e74d301cda200feb877bd22d80a, for GNU/Linux 3.2.0,
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stripped
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```
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If we try to execute the program, it reads a line from standard input and exits
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with status code 1.
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```console
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$ ./diplodocus
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input
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$ echo $status
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1
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```
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stracing and ltracing doesn't apport much more information, the program indeed
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only calls `read(2)`.
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## Main
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It's now time to open our favorite decompiler and investigate the main
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function.
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After cleaning up the decompiler output and renaming the variables we get the
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following code:
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{{< code file="/static/diplodocus/main.c" language="c" >}}
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The code is really simple here, it reads the standard input and pass the input
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to a function that seems to perform a check.
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If the check is sucessful, the program prints the flag, otherwise it exits with
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1.
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## Check
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The Check function starts by setting up some local variables like a pointer to
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the start and to the end of the input and what seems to be a struct that I
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called context that may contain informations relevant to the ongoing puzzle.
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Most of this struct is set to 0:
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{{< code file="/static/diplodocus/check_init.c" language="c" >}}
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## Instruction fetching and dispatch
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My first observation of this main function made me think it was a really small
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virtual machine. We can see it goes through every character in the input and
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matches it against opcodes between 0 and 4 included. Every other values seems
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to end the main loop with a return value of 1, indicating an error.
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Since I see that the return value is set by oring a field of the context (which
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I assumed at that time was a processor structure) I assume that this field holds
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some sort of error flags that will invalidate our puzzle.
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We then have the main dispatcher, processing the correct instruction. One thing
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that can be noted is the two `break` statement in `case 0`, this is obviously
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my decompiler trolling me but what he is trying to say is that this case will
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end the main loop as well. It thus probably is the only way to end the function
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with a return value of 0. It must then be the instruction performing the final
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check after executing all our instructions. We will take a look at it last
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since other instructions will give us a better idea of the internal structure
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of the context and are easier to reverse.
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{{< code file="/static/diplodocus/check_loop.c" language="c" >}}
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### Case 1
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This instruction is really simple, it makes one field of the context cycle
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between 0 and 3 included. Let's simply remember the offset of this field
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(`0xa0`) for now to see where it is used.
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{{< code file="/static/diplodocus/case1.c" language="c" >}}
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### Case 2
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Well we did not need to wait a long time to see where the field from case 1
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is used. Right at the beginning of case 2, the program matches the value of the
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variable against all its possible values, it then creates a copy of two other
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variable of the context and update them depending on our matching.
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The 2 variables are then bound checked against `0xb` and used to index what
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seems to be an array of `int32_t`. We can therefore understand that the two
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variables are indexes of this array and that the variable from case 1 is an
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enum describing possible movements in this array. I therefore name them `move`,
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`i` and `j`.
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Next we notice that we check that the `jth` bit of the `ith` row of the array,
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if is not set, it sets the said bit and update the coordinates in the context.
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If however it is already set, the program set the error flag that we already
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identified earlier.
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Clearly this is some sort of 12 * 12 bitboard implementation, the first thing
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that came to my mind is chess since I'm familiar with bitboard based chess
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engines programming so it was at this exact moment that I understood this
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problem was probably a puzzle or some sort of board game.
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So to rephrase all this information, this instruction changes our coordinates
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on a 12 * 12 board based on a preselected move from case 1, it places a marker
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at our new coordinates and errors if we already visited this tile.
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I now know one rule of the game: I cannot step twice on the same tile. By lack
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of inspiration, I name this bitboard `visited` since it keeps track of all my
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visited tiles.
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Bellow is the cleaned up pseudo-C code from the decompiler with all variables
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renamed accordingly.
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{{< code file="/static/diplodocus/case2.c" language="c" >}}
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And here is the moves enum to understand better how case 1 manipulates our
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moves.
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{{< code file="/static/diplodocus/move_enum.c" language="c" >}}
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### Case 3
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Case 3 uses a variable from the context that we previously saw initialized to
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`0xffffff` at the very start of the check function without understanding it.
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We can now see that it is in fact a queue of 24 bits that is popped in case 3
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to place the said bit on a different bitboard than case 2 but with the same
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coordinates. If the bit queue is empty then we output an error.
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So I understand here that we must place 24 bits on another board while
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simultaneously moving on the first one that tracks the tile we already visited.
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Seems easy enough, however, the instruction does not end here, it call a
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function passing the row of the bitboard as parameter, if the return value of
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this function is more than `2` we output an error.
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{{< code file="/static/diplodocus/case3_stripped.c" language="c" >}}
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#### Pop count
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Here is the said function, so it seems to perform magic bitwise operation.
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Could be anything really, my intuition tells me it count the number of bits set
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on the line but it may as well be some weird bitboard magic, I mean you never
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know the stuff I found on [chess programming](chessprogramming.org) while
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working on chess engines really blows my mind.
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By googling the first constant `0x5555555555555555` I confirm really fast my
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intuition. It is indeed a population count function, the fifth result of the
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search being, guess what? [Chess programming wiki on population
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count](https://www.chessprogramming.org/Population_Count). I now really start
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thinking that this is actually a chess problem.
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{{< code file="/static/diplodocus/pop_count.c" language="c" >}}
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With this information we can now rename the variables and symbols from case 3
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and we now understand that we place a bit from the bit queue on the board, we
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cannot allign more than 2 bits on the same line.
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{{< code file="/static/diplodocus/case3.c" language="c" >}}
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### Case 4
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Do not be misled, this instruction seems simple enough but is by far the
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hardest one of the challenge.
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So first this instruction fetch 2 operand, these operands are later used to
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access a third bitboard, so I name them accordingly `i` and `j`.
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Then we check if our bit queue is empty, if it is not then we output an error.
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This mean that we can call this instruction only when we placed all the 24
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points at our disposition.
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Now comes the fun part, we call a function passing the coordinates and the
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whole context as parameter, this function will output a bit that will be placed
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on a third bitboard at the coordinates indexed by the operands.
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So my decompiler really despise this function, I told you it took the whole
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context as parameters but its not exactly true as it actually packs the whole
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context in 10 `int128_t` arguments using SIMD instructions. I cleaned up the
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function call for your eyes so you do not have de keep tracks of the 12
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parameters of the function.
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{{< code file="/static/diplodocus/case4_stripped.c" language="c" >}}
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#### \J dabbing on me
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You can see below a decompilation of the function, looks fun right? And this is
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actually cleaned up so you don't see the SIMD registers and weird struct
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packing. Now I really recommend you to not actually read this code but to get
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the main idea from the comments and my explanations. A much more readable python
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reimplementation is available right after for your sanity.
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Most variables are not renamed correctly because I did not actually reverse and
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understood all this function. This is simply what it looked like in my
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decompiler at the moment I undestood enough to throw it by the window, modulo
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of course SIMD and stack fengshui :eyes:.
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Let's not care too much about weird constants and implementation details for
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now as I did not understood them at the time either.
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The main idea of this is code is that it will run through all possible
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increments combinations that will iterate on the second board (the one from
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case 3, where we manually place our bits from the bit queue).
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Basically, we check every possible way we can run through the board.
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For each of these increment combination we see a weird loop performing modulos
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of the increments. This is actually the euclidean algorithm that computes the
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GCD of 2 numbers. This GCD is compared to 1. If it is not one then we skip this
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increments combination and go to the next loop iteration. We are therefore only
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concerned about running through the board using coprime increments, confusing I
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know.
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We then iterate on the board using these increments and count the number of
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bits set while doing so. If at any point we encounter more than 2 points during
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the same passing of the board we set a result flag. The function will output
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`1` if and only if no result flag was set for any iteration. Meaning for any
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traversal of the board, we did not encounter more than 2 bits.
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Here I was really scared because I started to think that this was maybe `\J`
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trolling me with again a cryptography problem modelised using bitboards are
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something. And everyone who checks my results of the FCSC know how bad I am
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cryptography.
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{{< code file="/static/diplodocus/check_align.c" language="c" >}}
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#### Alignement count
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So now I am really unhappy, I was having finding out puzzle and placing bits on
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boards but now `\J` is throwing modular arithmetic at me.
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I take a break crying in my bed after these findings before actually thinking.
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Running through the array using coprime increments probably has a really
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interesting property that may be plotted visually.
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So I reimplemented this function in python but instead of summing the bits I
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encountered, I mark the bits I would have summed to see the path that I take in
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the array.
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Which gives us this much more readable code:
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{{< code file="/static/diplodocus/show.py" language="py" >}}
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With this output (only a sample):
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{{< code file="/static/diplodocus/show.out" >}}
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It is now obvious what this function is doing, it draws every straight line
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passing through the point given as parameter and checks if more than 2 points
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of the board are alligned.
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If we remember the context were this function is used, it means that we will
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set a bit in the third bitboard if and only if no line passing through this
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point intersects more than 2 points.
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### Case 0 (Final check)
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So case 0 is the instruction that performs the final check to see if our board
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match the desired state. Again there is a lot of SIMD magic going on so I tried
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to clean it a little bit, you lose the actual result of the decompilation but
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the code is semantically equivalent.
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First we perform a pop count on all lines of the `visited` bitboard, comparing
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the total sum to `0x90` which is `12 * 12`, the total number of tiles. We must
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therefore go through every single tile of the board exactly once.
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Then, we pack the third bitboard (the one that stores if 3 points are alligned)
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into the `zmm0` 128 bit register because why not? And basically `shifting` and
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`bitwise anding` it to check that every bit of the board are set. So its
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basically the same check than before but for the third bitboard, meaning that
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no line drawn from any point on the board must intersect with more than 2
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points.
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The last check simply performs a xor on every line of the board and outputs
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an error if it is different from 0. This means that every column of the board
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must contain an even number of points.
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{{< code file="/static/diplodocus/case0.c" language="c" >}}
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Great we have everything ready to go! We simply need to go trough the board and
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place 24 points on it and make sure there are never 3 points alligned.
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So it turns out this problem is NP-complete (I learned after solving the
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challenge that is called the Not-three-in-line problem), I might have a hard
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time solving it manually. I might start to implement a SAT solver or som...
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But wait, did you spot something sus with this implementation ?
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{{< image src="/diplodocus/the_rock.jpg" style="border-radius: 8px;" >}}
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## Bypassing the puzzle
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There are actually two distinct bugs in this implementation of the puzzle.
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First, the program does not check that you place a point when there is already
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one. It does check that you do not go twice on the same tile but you can still
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place multiple points without moving.
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The second, the one I exploited here, is that the weird function we
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reimplemented actually only count alligned points on all straight lines
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**except** for lines and columns.
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The special case of the line is checked independently in case 3 when inserting
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the point if you remember well.
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However the only columns check is in case 0 where it simply checks that there
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is an even number of point per column.
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Nothing forbid us to put 12 points on the first and last column, which
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validates all our constraints
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```
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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|X| | | | | | | | | | |X|
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```
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## Solve
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We now simply need to write the input that will give instructions to the
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program to write this bugged board.
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We first fill the first column, by going downward.
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Then we go through the 10 next columns without placing any bit and we fill
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the last one.
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Finally we need to fill the third bitboard by manually performing the alignment
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check for every point in the bitboard so we call case 4 for every coordinates.
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We do not forget to put case 0 at the end to validate everything went fine.
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{{< code file="/static/diplodocus/solve.py" language="py" >}}
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```console
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$ ./solve.py | ./diplodocus
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Well done! You can submit your input to the remote service to grab the flag!
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```
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```console
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$ ./solve.py | nc challenges.france-cybersecurity-challenge.fr 2201
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Well done, the flag is FCSC{bf809d2614501166a890740116103410a69ede950b57a9186bf49eb734eaa1a1}
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```
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35
jujure/static/diplodocus/case0.c
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35
jujure/static/diplodocus/case0.c
Normal file
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case 0:
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{
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int32_t count = 0;
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for (int i = 0; i <= 0xb; ++i) // Refactorized SIMD instruction as loop
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count += pop_count(context.visited[i]);
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int32_t err = count != 0x90;
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err = err | context.err;
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context.err = err; // Set error
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int128_t third_board_1 = context.third_board; // Trying to clean up SIMD
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int128_t third_board_2 = *(((uint128_t *)&context.third_board) + 1);
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int128_t third_board_3 = *(((uint128_t *)&context.third_board) + 2);
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int128_t zmm0 = ((third_board_1 & third_board_2) & third_board_3);
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zmm0 = (zmm0 & _mm_bsrli_si128(zmm0, 8)); // More SIMD magic
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zmm0 = (zmm0 & _mm_bsrli_si128(zmm0, 4));
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int32_t all_set = (zmm0 & 0xfff) != 0xfff;// Check that context.third_board
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err = all_set | err; // Is all set to 1
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context.err = err;
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uint32_t flag = 1; // Set error flag
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if (context.bit_queue == 0) // Check that we emptied the bit queue
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{
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int32_t x = 0;
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for (int i = 0; i <= 0xb; ++i) // SIMD refactor
|
||||
x ^= context.board[i];
|
||||
flag = x;
|
||||
}
|
||||
|
||||
res = ((uint64_t)(err | flag));
|
||||
|
||||
break;
|
||||
break;
|
||||
}
|
5
jujure/static/diplodocus/case1.c
Normal file
5
jujure/static/diplodocus/case1.c
Normal file
@ -0,0 +1,5 @@
|
||||
case 1:
|
||||
{
|
||||
context.__offset0xa0_d = ((context.__offset0xa0_d + 1) & 3);
|
||||
break;
|
||||
}
|
39
jujure/static/diplodocus/case2.c
Normal file
39
jujure/static/diplodocus/case2.c
Normal file
@ -0,0 +1,39 @@
|
||||
case 2:
|
||||
{
|
||||
enum moves move = context.move; //__offset0xa0
|
||||
int32_t j = context.j;
|
||||
int32_t i = context.i;
|
||||
if (move == 0)
|
||||
{
|
||||
j = (j + 1);
|
||||
}
|
||||
else if (move == 1)
|
||||
{
|
||||
i = (i - 1);
|
||||
}
|
||||
else if (move == 2)
|
||||
{
|
||||
j = (j - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
op = op == 3;
|
||||
i = (i + ((uint32_t)op));
|
||||
}
|
||||
int32_t row;
|
||||
if ((j <= 0xb && i <= 0xb))
|
||||
{
|
||||
row = context.visited[i];
|
||||
}
|
||||
if (((j > 0xb || (j <= 0xb && i > 0xb)) || ((j <= 0xb && i <= 0xb) && (TEST_BITD(row, j)))))
|
||||
{
|
||||
context.err = (context.err | 1);
|
||||
}
|
||||
if (((j <= 0xb && i <= 0xb) && (!(TEST_BITD(row, j)))))
|
||||
{
|
||||
context.i = i;
|
||||
context.j = j;
|
||||
context.visited[i] = (row | ((int32_t)(1 << j))); // set bit
|
||||
}
|
||||
break;
|
||||
}
|
16
jujure/static/diplodocus/case3.c
Normal file
16
jujure/static/diplodocus/case3.c
Normal file
@ -0,0 +1,16 @@
|
||||
case 3:
|
||||
{
|
||||
int32_t bits_queue = context.bits_queue;
|
||||
int64_t i = ((int64_t)context.i);
|
||||
int32_t bits_cleared;
|
||||
bits_cleared = bits_queue == 0;
|
||||
int32_t new_flags = (bits_cleared | context.err);
|
||||
uint64_t row = ((uint64_t)(((bits_queue & 1) << ((int8_t)context.j)) | context.board[i])); // set bit
|
||||
context.bits_queue = (bits_queue >> 1); // pop bit queue
|
||||
context.board[i] = row; // save new board with new bit
|
||||
int32_t count;
|
||||
count = pop_count(row);
|
||||
count = count > 2;
|
||||
context.err = (new_flags | ((uint32_t)count));
|
||||
break;
|
||||
}
|
16
jujure/static/diplodocus/case3_stripped.c
Normal file
16
jujure/static/diplodocus/case3_stripped.c
Normal file
@ -0,0 +1,16 @@
|
||||
case 3:
|
||||
{
|
||||
int32_t bits_queue = context.bits_queue; //offset0x8_q
|
||||
int64_t i = ((int64_t)context.i);
|
||||
int32_t bits_cleared;
|
||||
bits_cleared = bits_queue == 0;
|
||||
int32_t new_flags = (bits_cleared | context.err);
|
||||
uint64_t row = ((uint64_t)(((bits_queue & 1) << ((int8_t)context.j)) | context.board[i])); // set bit
|
||||
context.bits_queue = (bits_queue >> 1); // pop bit queue
|
||||
context.board[i] = row; // save new board with new bit
|
||||
int32_t sub_res;
|
||||
sub_res = sub_1c60(row);
|
||||
sub_res = sub_res > 2;
|
||||
context.err = (new_flags | ((uint32_t)sub_res));
|
||||
break;
|
||||
}
|
15
jujure/static/diplodocus/case4.c
Normal file
15
jujure/static/diplodocus/case4.c
Normal file
@ -0,0 +1,15 @@
|
||||
case 4:
|
||||
{
|
||||
int32_t j = ((int32_t)cursor[1]);
|
||||
int64_t i = ((int64_t)cursor[2]);
|
||||
|
||||
int32_t bits_set;
|
||||
bits_set = context.bits_queue != 0;
|
||||
context.err = (context.err | bits_set);
|
||||
|
||||
next = &cursor[3];
|
||||
|
||||
int32_t bit = sub_1570(j, i, context);
|
||||
context.third_board[i] = (context.third_board[i] | (bit << j));
|
||||
break;
|
||||
}
|
15
jujure/static/diplodocus/case4_stripped.c
Normal file
15
jujure/static/diplodocus/case4_stripped.c
Normal file
@ -0,0 +1,15 @@
|
||||
case 4:
|
||||
{
|
||||
int32_t j = ((int32_t)cursor[1]);
|
||||
int64_t i = ((int64_t)cursor[2]);
|
||||
|
||||
int32_t bits_set;
|
||||
bits_set = context.bits_queue != 0;
|
||||
context.err = (context.err | bits_set);
|
||||
|
||||
next = &cursor[3];
|
||||
|
||||
int32_t bit = sub_1570(j, i, context);
|
||||
context.third_board[i] = (context.third_board[i] | (bit << j));
|
||||
break;
|
||||
}
|
189
jujure/static/diplodocus/check.c
Normal file
189
jujure/static/diplodocus/check.c
Normal file
@ -0,0 +1,189 @@
|
||||
uint64_t check(char* input, int64_t len)
|
||||
{
|
||||
int64_t i = 0x14;
|
||||
char* cursor = input;
|
||||
void* end = &cursor[len];
|
||||
void* fsbase;
|
||||
int64_t rax = *(int64_t*)((char*)fsbase + 0x28);
|
||||
struct context context;
|
||||
int64_t* context_ptr = &context;
|
||||
for (; i != 0; i = (i - 1))
|
||||
{
|
||||
*(int64_t*)context_ptr = 0;
|
||||
context_ptr = &context_ptr[1];
|
||||
}
|
||||
// bits = 0x00ffffff
|
||||
// visited[0] = 1
|
||||
context.bits_queue = 0x100ffffff;
|
||||
*(int32_t*)context_ptr = 0;
|
||||
uint64_t res;
|
||||
if (cursor < end)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
char* next = &cursor[1];
|
||||
if (*(int8_t*)cursor > 4)
|
||||
{
|
||||
res = ((uint64_t)(context.err | 1));
|
||||
break;
|
||||
}
|
||||
int32_t i;
|
||||
uint128_t zmm0;
|
||||
int128_t arr3_5-9;
|
||||
int128_t arr3_1-4;
|
||||
switch (*(int8_t*)cursor)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
int128_t arr1_1-5 = context.visited[1];
|
||||
arr3_1-4 = context.check_board[1];
|
||||
int128_t arr1_5-9 = context.visited[5];
|
||||
int128_t arr1_9-13 = context.visited[9];
|
||||
arr3_5-9 = context.check_board[5];
|
||||
int128_t arr2_1-5 = context.board[1];
|
||||
int32_t r12 = context.visited[5];
|
||||
int32_t rbp_1 = context.visited[9];
|
||||
int128_t arr2_5-9 = context.board[5];
|
||||
int128_t arr2_9-13 = context.board[9];
|
||||
int32_t var_38_1 = context.move;
|
||||
int32_t err1 = (pop_count(((uint64_t)*(int32_t*)((char*)context.j)[0xc])) + pop_count(((uint64_t)context.visited[1])));
|
||||
int32_t err2 = ((err1 + pop_count(((uint64_t)*(int32_t*)((char*)arr1_1-5)[4]))) + pop_count(((uint64_t)*(int32_t*)((char*)arr1_1-5)[8])));
|
||||
int32_t err3 = ((err2 + pop_count(((uint64_t)*(int32_t*)((char*)arr1_1-5)[0xc]))) + pop_count(((uint64_t)r12)));
|
||||
int32_t err4 = ((err3 + pop_count(((uint64_t)*(int32_t*)((char*)arr1_5-9)[4]))) + pop_count(((uint64_t)*(int32_t*)((char*)arr1_5-9)[8])));
|
||||
int32_t err5 = ((err4 + pop_count(((uint64_t)*(int32_t*)((char*)arr1_5-9)[0xc]))) + pop_count(((uint64_t)rbp_1)));
|
||||
int32_t bits = context.bits_queue;
|
||||
int32_t err6;
|
||||
err6 = ((err5 + pop_count(((uint64_t)*(int32_t*)((char*)arr1_9-13)[4]))) + pop_count(((uint64_t)*(int32_t*)((char*)arr1_9-13)[8]))) != 0x90;
|
||||
int32_t err = (err6 | context.err);
|
||||
context.err = err;
|
||||
int128_t var_48_1 = context.check_board[9];
|
||||
zmm0 = ((arr2_9-13 & arr3_1-4) & arr3_5-9);
|
||||
zmm0 = (zmm0 & _mm_bsrli_si128(zmm0, 8));
|
||||
zmm0 = (zmm0 & _mm_bsrli_si128(zmm0, 4));
|
||||
int32_t rax_23;
|
||||
rax_23 = (zmm0 & 0xfff) != 0xfff;
|
||||
int32_t err = (((uint32_t)rax_23) | err);
|
||||
uint32_t flag = 1;
|
||||
context.err = err;
|
||||
if (bits == 0)
|
||||
{
|
||||
int128_t var_48_2 = context.check_board[9];
|
||||
int32_t flag;
|
||||
flag = *(int32_t*)((char*)arr2_9-13)[8] != ((((((((((*(int32_t*)((char*)arr1_9-13)[0xc] ^ arr2_1-5) ^ *(int32_t*)((char*)arr2_1-5)[4]) ^ *(int32_t*)((char*)arr2_1-5)[8]) ^ *(int32_t*)((char*)arr2_1-5)[0xc]) ^ arr2_5-9) ^ *(int32_t*)((char*)arr2_5-9)[4]) ^ *(int32_t*)((char*)arr2_5-9)[8]) ^ *(int32_t*)((char*)arr2_5-9)[0xc]) ^ arr2_9-13) ^ *(int32_t*)((char*)arr2_9-13)[4]);
|
||||
flag = ((uint32_t)flag);
|
||||
}
|
||||
res = ((uint64_t)(err | flag));
|
||||
break;
|
||||
break;
|
||||
}
|
||||
case 1: // cycle through instructions
|
||||
{
|
||||
cursor = next;
|
||||
context.move = ((context.move + 1) & 3);
|
||||
break;
|
||||
}
|
||||
// change coordinates and set nth bit of ith element of arr
|
||||
// error if bit is already set
|
||||
case 2:
|
||||
{
|
||||
enum moves op = context.move;
|
||||
int32_t j = context.j;
|
||||
i = context.i;
|
||||
if (op == 0)
|
||||
{
|
||||
j = (j + 1);
|
||||
}
|
||||
else if (op == 1)
|
||||
{
|
||||
i = (i - 1);
|
||||
}
|
||||
else if (op == 2)
|
||||
{
|
||||
j = (j - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
op = op == 3;
|
||||
i = (i + ((uint32_t)op));
|
||||
}
|
||||
int32_t row; // get element
|
||||
int64_t i_cpy;
|
||||
if ((j <= 0xb && i <= 0xb))
|
||||
{
|
||||
i_cpy = ((int64_t)i);
|
||||
row = context.visited[i_cpy];
|
||||
}
|
||||
if (((j > 0xb || (j <= 0xb && i > 0xb)) || ((j <= 0xb && i <= 0xb) && (TEST_BITD(row, j)))))
|
||||
{
|
||||
context.err = (context.err | 1);
|
||||
cursor = next;
|
||||
}
|
||||
if (((j <= 0xb && i <= 0xb) && (!(TEST_BITD(row, j)))))
|
||||
{
|
||||
cursor = next;
|
||||
context.j = _mm_unpacklo_epi32(j, i); // store new indexes
|
||||
context.visited[i_cpy] = (row | ((int32_t)(1 << j))); // set bit
|
||||
}
|
||||
break;
|
||||
}
|
||||
// set the nth bit of the ith element of arr2 if lsb of bits is set
|
||||
// error if bits is cleared or if bitwise_check(new_element) > 2
|
||||
case 3:
|
||||
{
|
||||
int32_t bits_queue = context.bits_queue;
|
||||
int64_t i = ((int64_t)context.i);
|
||||
int32_t bits_cleared;
|
||||
bits_cleared = bits_queue == 0;
|
||||
int32_t new_flags = (bits_cleared | context.err);
|
||||
uint64_t row = ((uint64_t)(((bits_queue & 1) << ((int8_t)context.j)) | context.board[i])); // set bit
|
||||
context.bits_queue = (bits_queue >> 1); // rshift bits
|
||||
context.board[i] = row; // save new element of arr2
|
||||
int32_t sub_res;
|
||||
sub_res = pop_count(row);
|
||||
sub_res = sub_res > 2;
|
||||
context.err = (new_flags | ((uint32_t)sub_res));
|
||||
cursor = next;
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
int32_t j = ((int32_t)cursor[1]);
|
||||
int64_t i = ((int64_t)cursor[2]);
|
||||
int32_t bits_set;
|
||||
bits_set = context.bits_queue != 0;
|
||||
context.err = (context.err | bits_set);
|
||||
cursor = &cursor[3];
|
||||
int32_t var_198_1 = context.move;
|
||||
int32_t rax_26;
|
||||
uint128_t zmm1;
|
||||
int128_t zmm3;
|
||||
int128_t zmm4;
|
||||
int128_t zmm5;
|
||||
int128_t zmm6;
|
||||
rax_26 = sub_1570(j, i, context.j, context.visited[1], context.visited[5], context.visited[9], context.board[1], context.board[5], context.board[9], context.check_board[1], context.check_board[5], context.check_board[9], i);
|
||||
context.check_board[i] = (context.check_board[i] | (rax_26 << j));
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ((((*(int8_t*)cursor == 3 || *(int8_t*)cursor == 1) || *(int8_t*)cursor == 4) || *(int8_t*)cursor == 2))
|
||||
{
|
||||
if (cursor >= end)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((cursor >= end || (cursor < end && *(int8_t*)cursor <= 4)))
|
||||
{
|
||||
res = 1;
|
||||
}
|
||||
*(int64_t*)((char*)fsbase + 0x28);
|
||||
if (rax != *(int64_t*)((char*)fsbase + 0x28))
|
||||
{
|
||||
__stack_chk_fail();
|
||||
/* no return */
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
87
jujure/static/diplodocus/check_align.c
Normal file
87
jujure/static/diplodocus/check_align.c
Normal file
@ -0,0 +1,87 @@
|
||||
uint64_t sub_1570(int32_t j, int32_t i, struct context context)
|
||||
{
|
||||
int32_t res = 0;
|
||||
int32_t *board = context.board;;
|
||||
int32_t res_flag = 0;
|
||||
if ((j <= 0xb && i <= 0xb))
|
||||
{
|
||||
int32_t r12_1 = (i + 0x79); // ignore this
|
||||
int32_t y = -0xb; // First increment
|
||||
int32_t rbp_1 = (j + 0xb); // ignore this too
|
||||
while (true)
|
||||
{
|
||||
int32_t y_cpy = (y + 1);
|
||||
if (y != 0)
|
||||
{
|
||||
int32_t r8 = r12_1; // ignore for now
|
||||
int32_t x = -0xb; // Second increment
|
||||
int32_t neg = (y >> 0x1f); // Probably interesting
|
||||
int32_t r11_2 = ((y_cpy * -0xb) + rbp_1); // but I can't seem
|
||||
int32_t y_cpy_cpy = ((neg ^ y) - osef); // to care enough
|
||||
while (true)
|
||||
{
|
||||
if (x != 0)
|
||||
{
|
||||
int32_t neg = (x >> 0x1f); // Abs value again or
|
||||
int32_t x_cpy = ((neg ^ x) - osef); // something
|
||||
int32_t y_cpy_cpy_cpy = y_cpy_cpy;
|
||||
int32_t count;
|
||||
while (true) // Euclidean algorithm
|
||||
{
|
||||
int32_t y_cpy_cpy;
|
||||
int32_t _;
|
||||
_ = HIGHW(((int64_t)y_cpy_cpy_cpy));
|
||||
y_cpy_cpy = LOWW(((int64_t)y_cpy_cpy_cpy));
|
||||
int32_t mod = (COMBINE(y_cpy_cpy, y_cpy_cpy) % x_cpy);
|
||||
y_cpy_cpy_cpy = x_cpy;
|
||||
count = mod;
|
||||
if (mod == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
x_cpy = mod;
|
||||
}
|
||||
if (x_cpy == 1) // Check if increments are coprime
|
||||
{
|
||||
int32_t row = r8; // Stuff we ignored but seems to
|
||||
int32_t column = r11_2; // be the starting point
|
||||
int32_t m = 0x17;
|
||||
int32_t m_cpy;
|
||||
do // Run through the board using coprime increments
|
||||
{
|
||||
// Check if we are inside the board
|
||||
if ((column <= 0xb && row <= 0xb))
|
||||
{
|
||||
// Count the bits
|
||||
count += (board[row] >> column) & 1;
|
||||
}
|
||||
column = (column + y);
|
||||
row = (row + x);
|
||||
m_cpy = m;
|
||||
m = (m - 1);
|
||||
} while (m_cpy != 1);
|
||||
|
||||
// STOP THE COUNT
|
||||
int32_t too_much = count > 2;
|
||||
res_flag = (res_flag | count>2);
|
||||
}
|
||||
if (x == 0xb) // End the while true loops and iterate
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
x = (x + 1); // Update increment
|
||||
r8 = (r8 - 0xb);
|
||||
}
|
||||
if (y_cpy == 0xc)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
y = y_cpy; // Update increment with the next one
|
||||
}
|
||||
res = res_flag == 0;
|
||||
}
|
||||
return ((uint64_t)res);
|
||||
}
|
||||
|
18
jujure/static/diplodocus/check_init.c
Normal file
18
jujure/static/diplodocus/check_init.c
Normal file
@ -0,0 +1,18 @@
|
||||
uint64_t check(char* input, int64_t len)
|
||||
{
|
||||
char* cursor = input;
|
||||
void* end = &cursor[len];
|
||||
void* fsbase;
|
||||
struct context context;
|
||||
int64_t* context_ptr = &context;
|
||||
for (int64_t i = 0x14; i != 0; i = (i - 1))
|
||||
{
|
||||
*(int64_t*)context_ptr = 0;
|
||||
context_ptr = &context_ptr[1];
|
||||
}
|
||||
|
||||
context.__offset0x8_q = 0x100ffffff;
|
||||
*(int32_t*)context_ptr = 0;
|
||||
|
||||
...
|
||||
}
|
51
jujure/static/diplodocus/check_loop.c
Normal file
51
jujure/static/diplodocus/check_loop.c
Normal file
@ -0,0 +1,51 @@
|
||||
uint64_t check(char* input, int64_t len)
|
||||
{
|
||||
...
|
||||
|
||||
uint64_t res;
|
||||
while (cursor < end)
|
||||
{
|
||||
char* next = &cursor[1];
|
||||
if (*(int8_t*)cursor > 4)
|
||||
{
|
||||
res = ((uint64_t)(context.err | 1));
|
||||
break;
|
||||
}
|
||||
switch (*(int8_t*)cursor)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
...
|
||||
break;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
...
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
...
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
...
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
...
|
||||
break;
|
||||
}
|
||||
}
|
||||
cursor = next;
|
||||
}
|
||||
if ((cursor >= end || (cursor < end && *(int8_t*)cursor <= 4)))
|
||||
{
|
||||
res = 1;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
BIN
jujure/static/diplodocus/diplodocus
Executable file
BIN
jujure/static/diplodocus/diplodocus
Executable file
Binary file not shown.
29
jujure/static/diplodocus/main.c
Normal file
29
jujure/static/diplodocus/main.c
Normal file
@ -0,0 +1,29 @@
|
||||
int32_t main(int32_t argc, char** argv, char** envp)
|
||||
{
|
||||
char input[0x400];
|
||||
ssize_t len = read(0, &input, 0x400);
|
||||
if (len <= 0)
|
||||
{
|
||||
puts("Error.");
|
||||
exit(1);
|
||||
/* no return */
|
||||
}
|
||||
int32_t res = check(&input, len);
|
||||
if (res == 0)
|
||||
{
|
||||
FILE* file = fopen("flag.txt", &r);
|
||||
if (file == 0)
|
||||
{
|
||||
puts("Well done! You can submit your i…");
|
||||
exit(1);
|
||||
/* no return */
|
||||
}
|
||||
char flag[0x46];
|
||||
if (fread(&flag, 1, 0x46, file) != 0)
|
||||
{
|
||||
__printf_chk(1, "Well done, the flag is %s\n", &flag);
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
return res;
|
||||
}
|
8
jujure/static/diplodocus/move_enum.c
Normal file
8
jujure/static/diplodocus/move_enum.c
Normal file
@ -0,0 +1,8 @@
|
||||
enum moves : uint32_t
|
||||
{
|
||||
NEXT_COL = 0x0,
|
||||
PREV_ROW = 0x1,
|
||||
PREV_COL = 0x2,
|
||||
NEXT_ROW = 0x3
|
||||
};
|
||||
|
6
jujure/static/diplodocus/pop_count.c
Normal file
6
jujure/static/diplodocus/pop_count.c
Normal file
@ -0,0 +1,6 @@
|
||||
uint64_t pop_count(int64_t row)
|
||||
{
|
||||
int64_t rdi = (row - ((row >> 1) & 0x5555555555555555));
|
||||
int64_t rdi_3 = (((rdi >> 2) & 0x3333333333333333) + (rdi & 0x3333333333333333));
|
||||
return (((((rdi_3 >> 4) + rdi_3) & 0xf0f0f0f0f0f0f0f) * 0x101010101010101) >> 0x38);
|
||||
}
|
87
jujure/static/diplodocus/show.out
Normal file
87
jujure/static/diplodocus/show.out
Normal file
@ -0,0 +1,87 @@
|
||||
10 8
|
||||
5 6
|
||||
0 4
|
||||
| | | | |X| | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | |X| | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | |X| | | |
|
||||
| | | | | | | | | | | | |
|
||||
|
||||
11 10
|
||||
8 8
|
||||
5 6
|
||||
2 4
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | |X| | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | |X| | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | |X| | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | |X| |
|
||||
|
||||
7 10
|
||||
6 8
|
||||
5 6
|
||||
4 4
|
||||
3 2
|
||||
2 0
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
|X| | | | | | | | | | | |
|
||||
| | |X| | | | | | | | | |
|
||||
| | | | |X| | | | | | | |
|
||||
| | | | | | |X| | | | | |
|
||||
| | | | | | | | |X| | | |
|
||||
| | | | | | | | | | |X| |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
|
||||
3 10
|
||||
4 8
|
||||
5 6
|
||||
6 4
|
||||
7 2
|
||||
8 0
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | |X| |
|
||||
| | | | | | | | |X| | | |
|
||||
| | | | | | |X| | | | | |
|
||||
| | | | |X| | | | | | | |
|
||||
| | |X| | | | | | | | | |
|
||||
|X| | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
|
||||
2 8
|
||||
5 6
|
||||
8 4
|
||||
11 2
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | |X| | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | |X| | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | |X| | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | |
|
||||
| | |X| | | | | | | | | |
|
42
jujure/static/diplodocus/show.py
Executable file
42
jujure/static/diplodocus/show.py
Executable file
@ -0,0 +1,42 @@
|
||||
#!/usr/bin/env python3
|
||||
import os
|
||||
from math import gcd
|
||||
|
||||
def pretty_print(arr):
|
||||
res = ""
|
||||
for row in arr:
|
||||
res += '|'
|
||||
for el in row:
|
||||
res += el + '|'
|
||||
res += '\n'
|
||||
return res
|
||||
|
||||
def count_alligned(i, j):
|
||||
for y in range(-0xb, 0xc):
|
||||
if y == 0:
|
||||
continue
|
||||
|
||||
start_row = i + 0x79
|
||||
start_column = (y + 1) * -0xb + j + 11
|
||||
|
||||
for x in range(-0xb, 0xc):
|
||||
if x == 0:
|
||||
start_row -= 0xb
|
||||
continue
|
||||
pgcd = gcd(y, x)
|
||||
if pgcd == 1:
|
||||
arr = [[' ' for _ in range(0xc)] for _ in range(0xc)]
|
||||
row = start_row
|
||||
column = start_column
|
||||
for _ in range(0x17):
|
||||
if column <= 0xb and row <= 0xb and column >= 0 and row >= 0:
|
||||
print(row, column)
|
||||
arr[row][column] = 'X'
|
||||
column += y
|
||||
row += x
|
||||
|
||||
print(pretty_print(arr))
|
||||
start_row -= 0xb
|
||||
|
||||
|
||||
count_alligned(5, 6)
|
51
jujure/static/diplodocus/solve.py
Executable file
51
jujure/static/diplodocus/solve.py
Executable file
@ -0,0 +1,51 @@
|
||||
#!/usr/bin/env python3
|
||||
import os
|
||||
|
||||
def check_align(i, j):
|
||||
return b'\x04' + j.to_bytes(1, 'little') + i.to_bytes(1, 'little')
|
||||
|
||||
def cycle():
|
||||
return b'\x01'
|
||||
|
||||
def done():
|
||||
return b'\x00'
|
||||
|
||||
def move():
|
||||
return b'\x02'
|
||||
|
||||
def place():
|
||||
return b'\x03'
|
||||
|
||||
|
||||
def fill_column(skip = True):
|
||||
res = b''
|
||||
for _ in range(0xb):
|
||||
if not skip:
|
||||
res += place()
|
||||
res += move()
|
||||
if not skip:
|
||||
res += place()
|
||||
return res
|
||||
|
||||
|
||||
|
||||
def fill():
|
||||
res = b''
|
||||
res += cycle() * 3
|
||||
res += fill_column(False)
|
||||
for _ in range(5):
|
||||
res += cycle() + move() + cycle()
|
||||
res += fill_column()
|
||||
res += cycle() * 3 + move() + cycle() * 3
|
||||
res += fill_column()
|
||||
res += cycle() + move() + cycle()
|
||||
res += fill_column(False)
|
||||
|
||||
for i in range(0xc):
|
||||
for j in range(0xc):
|
||||
res += check_align(i, j)
|
||||
|
||||
return res + done()
|
||||
|
||||
res = fill()
|
||||
os.write(1, res)
|
BIN
jujure/static/diplodocus/the_rock.jpg
Normal file
BIN
jujure/static/diplodocus/the_rock.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 140 KiB |
BIN
jujure/static/diplodocus/yee-dinosaur.gif
Normal file
BIN
jujure/static/diplodocus/yee-dinosaur.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 MiB |
Loading…
Reference in New Issue
Block a user