fixed typos in picasso

Signed-off-by: Julien CLEMENT <julien.clement@epita.fr>
This commit is contained in:
Julien CLEMENT 2023-05-04 10:20:56 +02:00
parent 8dcf9f9a82
commit e06fd7908f

View File

@ -164,7 +164,7 @@ allowed_moves += 0x28;
So I knew each sub-array is `0x28` bytes, and I saw that the index used to
iterrate the outer loop is the `shifter` variable, initialized to `0x3c` and
decremented by `4` each loop until it is strictly negative, so a total of `0x10`
iterations. We then have a matrix containing `0x10` arrays of `0x28`.
iterations. We then have a matrix containing `0x10` arrays of `0x28` bytes.
I also knew that the `0x28` bytes corresponded to 5 `uint64_t` since the inner
loop iterate over an `uint64_t *`
@ -198,7 +198,7 @@ loop and basically lose.
So whatever this means, a valid move from a certain position in the board, must
match with the `0` digit from the `board` being at certain indexes, which, for
now, since we did dig up the `allowed_moves` matrix yet, feel kind of arbitrary.
now, since we did not dig up the `allowed_moves` matrix yet, feel kind of arbitrary.
Feeling confused ? Don't worry it will soon make sense.