fix small error in brachiosaure wu
Signed-off-by: Julien CLEMENT <julien.clement@epita.fr>
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				@ -298,9 +298,10 @@ And there is a really interesting property indeed:
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{{< image src="/brachiosaure/invertible.png" style="border-radius: 8px;" >}}
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By adding empty matrices and an identity matrix in the bottom right corner, the
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resulting matrix is always invertible, and the inverse can be trivially computed
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since it is simply moving matrices arround and negating the original image modulo 256 `notice the "-(QRuser)" in the inverted matrix`.
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By adding identity matrices and an empty matrix in the bottom right corner, the
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resulting matrix is always invertible, and the inverse can be trivially
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computed since it is simply moving matrices arround and negating the original
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image modulo 256 `notice the "-(QRuser)" in the inverted matrix`.
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## Putting everything together
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@ -370,4 +371,4 @@ inverse matrix:
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- We add identity matrices: they only have the diagonal set to 1 so only a little bit grayer than the black, no noise visible by naked eyes
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- We add the opposite of the matrix, and this is the clean part: our original matrices only hold black and white pixels so respectively `0x0` and `0xff`, so the opposite of `0` is still `0` and the opposite of `0xff` if `1` modulo 256, so like the identity matrix, they are nearly invisible. If you look closely though :eyes: you will see that all white pixels of the QR code were indeed reflected as very faint taint of gray in its inverse matrix on the other image.
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- We add the opposite of the matrix, and this is the clean part: our original matrices only hold black and white pixels so respectively `0x0` and `0xff`, so the opposite of `0` is still `0` and the opposite of `0xff` if `1` modulo 256, so like the identity matrix, they are nearly invisible. If you look closely though :eyes: you will see that all white pixels of the QR code were indeed reflected as very faint taint of gray in its inverse matrix on the other image.
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