194 lines
5.3 KiB
Rust
194 lines
5.3 KiB
Rust
use std::collections::HashMap;
|
|
|
|
struct Board {
|
|
board: [usize; 0x10],
|
|
moves: Vec<usize>,
|
|
max_moves: usize,
|
|
move_number: usize,
|
|
|
|
empt_idx: usize,
|
|
|
|
|
|
solved_grid: [usize; 0x10],
|
|
|
|
fixed_moves: HashMap<usize, usize>,
|
|
|
|
move_limit: [isize; 0x10]
|
|
}
|
|
|
|
impl Board {
|
|
pub fn new(board: [usize; 0x10]) -> Self {
|
|
let empt_idx: usize = board.iter().position(|&r| r == 0).unwrap().try_into().unwrap();
|
|
let all_moves: [usize; 0x36] = [
|
|
0x0d, 0x03, 0x02, 0x0e, 0x0f, 0x09, 0x07, 0x0e, 0x0d, 0x06, 0x03, 0x02, 0x07, 0x02, 0x08, 0x0e,
|
|
0x07, 0x04, 0x04, 0x03, 0x0d, 0x04, 0x0c, 0x03, 0x0f, 0x02, 0x0a, 0x05, 0x09, 0x01, 0x06, 0x0a,
|
|
0x0b, 0x02, 0x05, 0x0c, 0x0e, 0x0b, 0x0d, 0x01, 0x0a, 0x01, 0x05, 0x09, 0x01, 0x0f, 0x06, 0x0e,
|
|
0x04, 0x04, 0x0b, 0x04, 0x0b, 0x0f
|
|
];
|
|
let solved_grid: [usize; 0x10] = [1,2,3,4,5,6,7,8,9,0xa,0xb,0xc,0xd,0xe,0xf,0];
|
|
|
|
let mut fixed_moves: HashMap<usize, usize> = HashMap::new();
|
|
|
|
for i in vec![4, 0xd, 0x16, 0x1f, 0x28, 0x31] {
|
|
fixed_moves.insert(i, all_moves[i]);
|
|
}
|
|
|
|
let mut move_limit: [isize; 0x10] = [0; 0x10];
|
|
|
|
for mv in all_moves.iter() {
|
|
move_limit[*mv] += 1;
|
|
}
|
|
|
|
Board {
|
|
board: board,
|
|
moves: Vec::new(),
|
|
max_moves: 0x36,
|
|
move_number: 0,
|
|
empt_idx: empt_idx,
|
|
solved_grid: solved_grid,
|
|
fixed_moves: fixed_moves,
|
|
move_limit: move_limit,
|
|
}
|
|
}
|
|
|
|
pub fn solved(&self) -> bool {
|
|
self.board == self.solved_grid
|
|
}
|
|
|
|
pub fn get_move(&self, off: Vec<isize>) -> Option<usize> {
|
|
let empt_idx: isize = self.empt_idx.try_into().unwrap();
|
|
let empt_i: isize = empt_idx / 4;
|
|
let empt_j: isize = empt_idx % 4;
|
|
let src_i: isize = empt_i + off[0];
|
|
let src_j: isize = empt_j + off[1];
|
|
if src_i < 4 && src_i >= 0 && src_j < 4 && src_j >= 0 {
|
|
let idx: usize = (src_i * 4 + src_j).try_into().unwrap();
|
|
return Some(self.board[idx])
|
|
}
|
|
None
|
|
}
|
|
|
|
pub fn generate_moves(&self) -> Vec<usize> {
|
|
let mut moves: Vec<usize> = Vec::new();
|
|
|
|
for off in vec![vec![-1, 0], vec![1, 0], vec![0, -1], vec![0, 1]] {
|
|
let maybe_move = self.get_move(off);
|
|
if let Some(mv) = maybe_move {
|
|
moves.push(mv);
|
|
}
|
|
}
|
|
|
|
moves
|
|
}
|
|
|
|
pub fn apply_move(&mut self, mv: usize, undo: bool) {
|
|
let i: usize = self.board.iter().position(|&x| x == mv).unwrap();
|
|
let tmp: usize = self.board[i];
|
|
self.board[i] = self.board[self.empt_idx];
|
|
self.board[self.empt_idx] = tmp;
|
|
self.empt_idx = i;
|
|
if undo {
|
|
self.move_number -= 1;
|
|
self.moves.pop();
|
|
self.move_limit[mv] += 1;
|
|
}
|
|
else {
|
|
self.move_number += 1;
|
|
self.moves.push(mv);
|
|
self.move_limit[mv] -= 1;
|
|
}
|
|
}
|
|
|
|
pub fn manhattan_distance(&self, mv: usize) -> isize {
|
|
let mv_idx: isize = self.board.iter().position(|&x| x == mv).unwrap().try_into().unwrap();
|
|
let mv_i: isize = mv_idx / 4;
|
|
let mv_j: isize = mv_idx % 4;
|
|
|
|
let supposed_idx: isize = (mv - 1).try_into().unwrap();
|
|
let supposed_i: isize = supposed_idx / 4;
|
|
let supposed_j: isize = supposed_idx % 4;
|
|
|
|
let manhattan: isize = (supposed_j - mv_j).abs() + (supposed_i - mv_i).abs();
|
|
|
|
manhattan
|
|
}
|
|
|
|
pub fn solve(&mut self) -> bool {
|
|
|
|
// GG
|
|
if self.solved() {
|
|
return true;
|
|
}
|
|
|
|
// No more moves
|
|
if self.move_number >= self.max_moves {
|
|
return false;
|
|
}
|
|
|
|
// Last move need to be 0xc or 0xf
|
|
if self.move_limit[0xc] <= 0 && self.move_limit[0xf] <= 0 {
|
|
return false;
|
|
}
|
|
|
|
let last_move: Option<usize> = self.moves.last().copied();
|
|
|
|
if let Some(mv) = last_move {
|
|
// Tile cannot possibly go back to its supposed location
|
|
let man: isize = self.manhattan_distance(mv);
|
|
if self.move_limit[mv] < man {
|
|
return false
|
|
}
|
|
}
|
|
|
|
// Generate possible moves from current grid
|
|
let mut moves: Vec<usize> = self.generate_moves();
|
|
|
|
// Cannot apply same move twice
|
|
if let Some(mv) = last_move {
|
|
moves = moves.iter().filter(|&x| *x != mv).cloned().collect();
|
|
}
|
|
|
|
// Filter fixed moves from the cube center tiles
|
|
if self.fixed_moves.contains_key(&self.move_number) {
|
|
let mv: usize = *self.fixed_moves.get(&self.move_number).unwrap();
|
|
moves = moves.iter().filter(|&x| *x == mv).cloned().collect();
|
|
}
|
|
|
|
|
|
for mv in moves {
|
|
// Apply move
|
|
self.apply_move(mv, false);
|
|
// Recursive call
|
|
let solved: bool = self.solve();
|
|
// GG
|
|
if solved {
|
|
return true;
|
|
}
|
|
// Undo move
|
|
self.apply_move(mv, true);
|
|
}
|
|
|
|
false
|
|
}
|
|
}
|
|
|
|
|
|
fn solve() {
|
|
let arr: [usize; 0x10] = [
|
|
3, 0xd, 0xa, 8,
|
|
0xe, 0, 9, 1,
|
|
5, 0xf, 2, 0xc,
|
|
4, 0xb, 6, 7
|
|
];
|
|
|
|
let mut board: Board = Board::new(arr);
|
|
|
|
board.solve();
|
|
|
|
println!("{:x?}", board.moves);
|
|
}
|
|
|
|
fn main() {
|
|
solve()
|
|
}
|